Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment

Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, David Bannach, Paul Lukowicz. Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment. In Sushil J. Louis, Graham Kendall, editors, Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), University of Nevada, Reno, campus in Reno/Lake Tahoe, 22-24 May, 2006. pages 98-102, IEEE, 2006. [doi]

@inproceedings{HeinzKGBL06,
  title = {Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment},
  author = {Ernst A. Heinz and Kai S. Kunze and Matthias Gruber and David Bannach and Paul Lukowicz},
  year = {2006},
  doi = {http://dx.doi.org/10.1109/CIG.2006.311687},
  researchr = {http://researchr.org/publication/HeinzKGBL06},
  cites = {0},
  citedby = {0},
  pages = {98-102},
  booktitle = {Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), University of Nevada, Reno, campus in Reno/Lake Tahoe, 22-24 May, 2006},
  editor = {Sushil J. Louis and Graham Kendall},
  publisher = {IEEE},
}