LiveRender: A Cloud Gaming System Based on Compressed Graphics Streaming

Xiaofei Liao, Li Lin, Guang Tan, Hai Jin, Xiaobin Yang, Wei Zhang, Bo Li 0001. LiveRender: A Cloud Gaming System Based on Compressed Graphics Streaming. IEEE/ACM Trans. Netw., 24(4):2128-2139, 2016. [doi]

Abstract

Abstract is missing.