Designing and Utilizing Biofeedback Games for Emotion Regulation: The Case of Nevermind

Adam Lobel, Marientina Gotsis, Erin Reynolds, Michael Annetta, Rutger C. M. E. Engels, Isabela Granic. Designing and Utilizing Biofeedback Games for Emotion Regulation: The Case of Nevermind. In Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, Juan Pablo Hourcade, editors, Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts. pages 1945-1951, ACM, 2016. [doi]

Abstract

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