Types and Programming Languages

Benjamin C. Pierce. Types and Programming Languages. MIT Press, Cambridge, Massachusetts, 2002.

Abstract

A type system is a syntactic method for enforcing levels of abstraction in programs. The study of type systems–and of programming languages from a type-theoretic perspective–has important applications in software engineering, language design, high-performance compilers, and security.

This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages. The approach is pragmatic and operational; each new concept is motivated by programming examples and the more theoretical sections are driven by the needs of implementations. Each chapter is accompanied by numerous exercises and solutions, as well as a running implementation. Dependencies between chapters are explicitly identified, allowing readers to choose a variety of paths through the material.

The core topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.