Immersive and Authentic Learning Environments to Mitigate Security Vulnerabilities in Networked Game Devices

Walter Ridgewell, Vive Kumar, Kinshuk. Immersive and Authentic Learning Environments to Mitigate Security Vulnerabilities in Networked Game Devices. In International Conference on Signal-Image Technology & Internet-Based Systems, SITIS 2013, Kyoto, Japan, December 2-5, 2013. pages 1042-1048, IEEE, 2013. [doi]

Abstract

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