Abstract is missing.
- Interactive Pedagogical Drama: Carmen s Bright IDEAS AssessedStacy Marsella. 1-4 [doi]
- Happy Chatbot, Happy UserGábor Tatai, Annamária Csordás, Árpád Kiss, Attila Szaló, László Laufer. 5-12 [doi]
- Interactive Agents Learning Their EnvironmentMichiel Hildebrand, Anton Eliëns, Zhisheng Huang, Cees T. Visser. 13-17 [doi]
- Socialite in der Spittelberg: Incorporating Animated Conversation into a Web-Based Community-Building ToolBrigitte Krenn, Barbara Neumayr. 18-22 [doi]
- FlurMax: An Interactive Virtual Agent for Entertaining Visitors in a HallwayBernhard Jung, Stefan Kopp. 23-26 [doi]
- When H C Andersen Is Not Talking BackNiels Ole Bernsen. 27-30 [doi]
- Emotion in Intelligent Virtual Agents: The Flow Model of EmotionLuís Morgado, Graça Gaspar. 31-38 [doi]
- The Social Credit Assignment ProblemWenji Mao, Jonathan Gratch. 39-47 [doi]
- Adding the Emotional Dimension to Scripting Character DialoguesPatrick Gebhard, Michael Kipp, Martin Klesen, Thomas Rist. 48-56 [doi]
- Synthetic EmotensionCarlos Martinho, Mário Rui Gomes, Ana Paiva. 57-61 [doi]
- FantasyA - The Duel of EmotionsRui Prada, Marco Vala, Ana Paiva, Kristina Höök, Adrian Bullock. 62-66 [doi]
- Double Bind Situations in Man-Machine Interaction under Contexts of Mental TherapyTatsuya Nomura. 67-71 [doi]
- Happy Characters Don t Feel Well in Sad Bodies!Marco Vala, Ana Paiva, Mário Rui Gomes. 72-79 [doi]
- Reusable Gestures for Interactive Web AgentsZsófia Ruttkay, Zhisheng Huang, Anton Eliëns. 80-87 [doi]
- A Model of Interpersonal Attitude and Posture GenerationMarco Gillies, Daniel Ballin. 88-92 [doi]
- Modelling Gaze Behaviour for Conversational AgentsCatherine Pelachaud, Massimo Bilvi. 93-100 [doi]
- A Layered Dynamic Emotion Representation for the Creation of Complex Facial ExpressionsEmmanuel Tanguy, Philip J. Willis, Joanna Bryson. 101-105 [doi]
- Eye-Contact Based Communication Protocol in Human-Agent InteractionHidetoshi Nonaka, Masahito Kurihara. 106-110 [doi]
- Embodied in a Look: Bridging the Gap between Humans and AvatarsNicolas Courty, Gaspard Breton, Danielle Pelé. 111-118 [doi]
- Modelling Accessibility of Embodied Agents for Multi-modal Dialogue in Complex Virtual WorldsDasarathi Sampath, Jeff Rickel. 119-126 [doi]
- Bridging the Gap between Language and ActionTakenobu Tokunaga, Tomofumi Koyama, Suguru Saito, Manabu Okumura. 127-135 [doi]
- VideoDIMs as a Framework for Digital Immortality ApplicationsDoug DeGroot. 136-140 [doi]
- Motion Path Synthesis for Intelligent AvatarFeng Liu, Ronghua Liang. 141-149 [doi]
- Is It Within My Reach? - An Agents PerspectiveZhisheng Huang, Anton Eliëns, Cees T. Visser. 150-158 [doi]
- Simulating Virtual Humans Across Diverse SituationsBrian MacNamee, Simon Dobbyn, Padraig Cunningham, Carol O Sullivan. 159-163 [doi]
- A Model for Generating and Animating Groups of Virtual AgentsMarta Becker Villamil, Soraia Raupp Musse, Luiz Paulo Luna de Oliveira. 164-169 [doi]
- Scripting ChoreographiesStefan Grünvogel, Stephan Schwichtenberg. 170-174 [doi]
- Behavioural Animation of Autonomous Virtual Agents Helped by Reinforcement LearningToni Conde, William Tambellini, Daniel Thalmann. 175-180 [doi]
- Designing Commercial Applications with Life-like CharactersAlexander Reinecke. 181 [doi]
- Comparing Different Control Architectures for Autobiographic Agents in Static Virtual EnvironmentsWan Ching Ho, Kerstin Dautenhahn, Chrystopher L. Nehaniv. 182-191 [doi]
- KGBot: A BDI Agent Deploying within a Complex 3D Virtual EnvironmentIn-Cheol Kim. 192-196 [doi]
- Using the BDI Architecture to Produce Autonomous Characters in Virtual WorldsJorge A. Torres, Luciana Porcher Nedel, Rafael H. Bordini. 197-201 [doi]
- Programmable Agent Perception in Intelligent Virtual EnvironmentsSpyros Vosinakis, Themis Panayiotopoulos. 202-206 [doi]
- Mediating Action and Music with Augmented GrammarsPietro Casella, Ana Paiva. 207-211 [doi]
- Charisma Cam: A Prototype of an Intelligent Digital Sensory Organ for Virtual HumansMichael Bechinie, Karl Grammer. 212-216 [doi]
- Life-like Characters for the Personal Exploration of Active Cultural HeritageAntonio Krüger. 217 [doi]
- Agent Chameleons: Virtual Agents Real IntelligenceGregory M. P. O Hare, Brian R. Duffy, Bianca Schön, Alan N. Martin, John F. Bradley. 218-225 [doi]
- A Scripting Language for Multimodal Presentation on Mobile PhonesSanti Saeyor, Suman Mukherjee, Koki Uchiyama, Mitsuru Ishizuka. 226-230 [doi]
- Interacting with Virtual Agents in Mixed Reality Interactive StorytellingMarc Cavazza, Olivier Martin, Fred Charles, Steven J. Mead, Xavier Marichal. 231-235 [doi]
- An Autonomous Real-Time Camera Agent for Interactive Narratives and GamesAlexander Hornung, Gerhard Lakemeyer, Georg Trogemann. 236-243 [doi]
- Solving the Narrative Paradox in VEs - Lessons from RPGsSandy Louchart, Ruth Aylett. 244-248 [doi]
- That s My Point! Telling Stories from a Virtual Guide PerspectiveJesús Ibáñez, Ruth Aylett, Rocio Ruiz-Rodarte. 249-253 [doi]
- Virtual Actors in Interactivated StorytellingIdo Iurgel. 254-258 [doi]
- Symbolic Acting in a Virtual Narrative EnvironmentLeonie Schäfer, Bozana Bokan, Amanda Oldroyd. 259-263 [doi]
- Enhancing Believability Using Affective CinematographyJarmo Laaksolahti, Niklas Bergmark, Erik Hedlund. 264-268 [doi]
- Agents with No Aims: Motivation-Driven Continuous PlanningNikos Avradinis, Ruth Aylett. 269-273 [doi]
- Analysis of Virtual Agent Communities by Means of AI Techniques and VisualizationDavid Kadlecek, David Rehor, Pavel Nahodil, Pavel Slavík. 274-282 [doi]
- Persona Effect RevisitedHelmut Prendinger, Sonja Mayer, Junichiro Mori, Mitsuru Ishizuka. 283-291 [doi]
- Effects of Embodied Interface Agents and Their Gestural ActivityNicole C. Krämer, Bernd Tietz, Gary Bente. 292-300 [doi]
- Embodiment and Interaction Guidelines for Designing Credible, Trustworthy Embodied Conversational AgentsAndrew J. Cowell, Kay M. Stanney. 301-309 [doi]
- Animated Characters in Bullying InterventionSarah Woods, Lynne E. Hall, Daniel Sobral, Kerstin Dautenhahn, Dieter Wolke. 310-314 [doi]
- Embodied Conversational Agents: Effects on Memory Performance and AnthropomorphisationRobbert-Jan Beun, Eveliene de Vos, Cilia Witteman. 315-319 [doi]
- Agents across CulturesSabine Payr, Robert Trappl. 320-324 [doi]
- Steve Meets Jack: The Integration of an Intelligent Tutor and a Virtual Environment with Planning CapabilitiesGonzalo Méndez, Jeff Rickel, Angélica de Antonio. 325-332 [doi]
- Machiavellian Characters and the Edutainment ParadoxDaniel Sobral, Isabel Machado, Ana Paiva. 333-340 [doi]
- Socially Intelligent Tutor AgentsDirk Heylen, Anton Nijholt, Rieks op den Akker, Maarten Vissers. 341-347 [doi]
- Multimodal Training Between AgentsMatthias Rehm. 348-353 [doi]
- Intelligent Camera Direction in Virtual StorytellingBozana Bokan, Leonie Schäfer. 354 [doi]
- Exploring an Agent-Driven 3D Learning Environment for Computer Graphics EducationWeihua Hu, Jiejie Zhu, Zhigeng Pan. 355 [doi]
- An Efficient Synthetic Vision System for 3D Multi-character SystemsMiguel Lozano, Rafael Lucia, Fernando Barber, Francisco Grimaldo, António Lucas Soares, Alicia Fornés. 356-357 [doi]
- Avatar Arena: Virtual Group-Dynamics in Multi-character Negotiation ScenariosMarkus Schmitt, Thomas Rist. 358 [doi]
- Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual EnvironmentsZhen Liu, Zhigeng Pan. 359 [doi]
- Empathic Virtual AgentsCarsten Zoll, Sibylle Enz, Harald Schaub. 360 [doi]
- Improving Reinforcement Learning Algorithm Using Emotions in a Multi-agent SystemRoozbeh Daneshvar, Caro Lucas. 361 [doi]