Abstract is missing.
- Mixed feelings?: the relationship between perceived usability and user experience in the wildEeva Raita, Antti Oulasvirta. 1-10 [doi]
- How relevant is an expert evaluation of user experience based on a psychological needs-driven approach?Carine Lallemand, Vincent Koenig, Guillaume Gronier. 11-20 [doi]
- Convenient, clean, and efficient?: the experiential costs of everyday automationMarc Hassenzahl, Holger Klapperich. 21-30 [doi]
- Visual impressions of mobile app interfacesAliaksei Miniukovich, Antonella De Angeli. 31-40 [doi]
- Thaddeus: a dual device interaction space for exploring information visualisationPawel Wozniak, Lars Lischke, Benjamin Schmidt, Shengdong Zhao, Morten Fjeld. 41-50 [doi]
- Sparkle: an ambient light display for dynamic off-screen points of interestHeiko Müller, Andreas Löcken, Wilko Heuten, Susanne Boll. 51-60 [doi]
- Effects of directional haptic and non-speech audio cues in a cognitively demanding navigation taskTomi Nukarinen, Roope Raisamo, Ahmed Farooq, Grigori E. Evreinov, Veikko Surakka. 61-64 [doi]
- Gaze-contingent scrolling and reading patternsKari-Jouko Räihä, Selina Sharmin. 65-68 [doi]
- Exploring history: a mobile inclusive virtual tourist guideCharlotte Magnusson, Kirsten Rassmus-Gröhn, Delphine Szymczak. 69-78 [doi]
- Usefulness of long-term user experience evaluation to product development: practitioners' views from three case studiesJari Varsaluoma, Farrukh Sahar. 79-88 [doi]
- Design artefacts as service design concepts: a case study from a telecommunication domainJoanna Kwiatkowska, Agnieszka Szóstek, David R. Lamas. 89-92 [doi]
- The state of user experience evaluation practiceRui Alves, Pedro Valente, Nuno Jardim Nunes. 93-102 [doi]
- On the establishment of user-centred perspectivesÅsa Cajander, Rebecka Janols, Elina Eriksson. 103-112 [doi]
- Assessing HCI-related practices, needs and expectations of Estonian software companiesAbiodun Ogunyemi, Hegle Sarapuu, David R. Lamas, Hanna-Liisa Pender. 113-116 [doi]
- Being there for real: presence in real and virtual environments and its relation to usabilityMarc Busch, Mario Lorenz, Manfred Tscheligi, Christina Hochleitner, Trenton Schulz. 117-126 [doi]
- Windows to other places: exploring solutions for seeing through walls using handheld projectionAshley Colley, Olli Koskenranta, Jani Väyrynen, Leena Ventä-Olkkonen, Jonna Häkkilä. 127-136 [doi]
- Investigating the balance between virtuality and reality in mobile mixed reality UI design: user perception of an augmented cityLeena Ventä-Olkkonen, Maaret Posti, Olli Koskenranta, Jonna Häkkilä. 137-146 [doi]
- FoodWorks: tackling fussy eating by digitally augmenting children's mealsSangita Ganesh, Paul Marshall, Yvonne Rogers, Kenton O'Hara. 147-156 [doi]
- Mining until it hurts: automatic extraction of usability issues from online reviews compared to traditional usability evaluationSteffen Hedegaard, Jakob Grue Simonsen. 157-166 [doi]
- Customer support as a source of usability insight: why users call support after visiting self-service websitesAsbjørn Følstad, Knut Kvale, Ida Maria Haugstveit. 167-170 [doi]
- Demographic user characteristic sampling for model-based usability evaluationMatthias Schulz. 171-174 [doi]
- Rhetorical evaluation of user interfacesOmar Sosa Tzec, Martin A. Siegel. 175-178 [doi]
- Harambee: a novel usability evaluation method for low-end users in KenyaCecilia Oyugi, José L. Abdelnour-Nocera, Torkil Clemmensen. 179-188 [doi]
- What's around the corner?: enhancing driver awareness in autonomous vehicles via in-vehicle spatial auditory displaysDavid Beattie, Lynne Baillie, Martin Halvey, Rod McCall. 189-198 [doi]
- Using sound in multi-touch interfaces to change materiality and touch behaviorAna Tajadura-Jiménez, Bin Liu, Nadia Bianchi-Berthouze, Frédéric Bevilacqua. 199-202 [doi]
- Hands free - care free: elderly people taking advantage of speech-only interactionLinda Wulf, Markus Garschall, Julia Himmelsbach, Manfred Tscheligi. 203-206 [doi]
- Co-designing interactive tabletop solutions for active patient involvement in audiological consultationsYngve Dahl, Hanne Linander, Geir Kjetil Hanssen. 207-216 [doi]
- Designing voice interaction for people with physical and speech impairmentsJan Derboven, Jonathan Huyghe, Dirk De Grooff. 217-226 [doi]
- Chatbots of the gods: imaginary abstracts for techno-spirituality researchMark Blythe, Elizabeth A. Buie. 227-236 [doi]
- An older adult perspective on digital legacyLisa Thomas, Pamela Briggs. 237-246 [doi]
- Finding the way home: supporting wayfinding for older users with memory problemsKirsten Rassmus-Gröhn, Charlotte Magnusson. 247-255 [doi]
- Making memories: a cultural probe study into the remembering of everyday lifeIne Mols, Elise van den Hoven, Berry Eggen. 256-265 [doi]
- Future command and control systems should combine decision support and personalization interface featuresJan Willem Streefkerk, Nanja J. J. M. Smets, Michel Varkevisser, Suzanne Hiemstra-van Mastrigt. 266-275 [doi]
- Exploring the design space of multiple video interactionJinyue Xia, Vikash Singh, David Wilson, Celine Latulipe. 276-285 [doi]
- How to transfer information between collaborating human operators and industrial robots in an assemblySvante Augustsson, Jonas Olsson, Linn Gustavsson Christiernin, Gunnar Bolmsjö. 286-294 [doi]
- Graphical histories of information foragingManuela Waldner, Stefan Bruckner, Ivan Viola. 295-304 [doi]
- Squeezy bracelet: designing a wearable communication device for tactile interactionMinna Pakanen, Ashley Colley, Jonna Häkkilä, Johan Kildal, Vuokko Lantz. 305-314 [doi]
- Design and evaluation of a layered handheld 3d display with touch-sensitive front and backPatrick Bader, Valentin Schwind, Niels Henze, Stefan Schneegass, Nora Broy, Albrecht Schmidt. 315-318 [doi]
- Tiquid: creating continuous transitions for multi-touch interactionsGeorg Freitag, Michael Wegner, Michael Tränkner, Markus Wacker. 319-322 [doi]
- Let's compare prototypes for tangible systems: but how and why?Kirstin Kohler, Thorsten Hochreuter. 323-332 [doi]
- DubTouch: exploring human to human touch interaction for gaming in double sided displaysOguz Turan Buruk, Oguzhan Özcan. 333-342 [doi]
- From recipes to meals... and dietary regimes: method mixes as key emerging topic in human-centred designM. Johnson, S. Hyysalo, S. Mäkinen, P. Helminen, K. Savolainen, L. Hakkarainen. 343-352 [doi]
- Profiling user experience in digital games with the flow modelJari Takatalo, Jukka Häkkinen. 353-356 [doi]
- Web design galleries: please give me similar styles!: a claim for ground truth datasetsDimitri Masson, Alexandre Demeure, Zeina Abu-Aisheh, Gaëlle Calvary, Gilles Bisson. 357-360 [doi]
- Design patterns for mixed-method research in HCIKoen van Turnhout, Arthur Bennis, Sabine Craenmehr, Robert Holwerda, Marjolein Jacobs, Ralph Niels, Lambert Zaad, Stijn Hoppenbrouwers, Dick Lenior, René Bakker. 361-370 [doi]
- Hybridity in MAP-it: how moderating participatory design workshops is a balancing act between fun and foundationsSelina Schepers, Katrien Dreessen, Liesbeth Huybrechts. 371-380 [doi]
- Notes from the front lines: lessons learnt from designing for improving medical imaging data sharingPawel Wozniak, Andrzej Romanowski, Asim Evren Yantaç, Morten Fjeld. 381-390 [doi]
- Mundanely miraculous: the robot in healthcareNorman Makoto Su, Leslie S. Liu, Amanda Lazar. 391-400 [doi]
- The potentials for hands-free interaction in micro-neurosurgeryHoorieh Afkari, Shahram Eivazi, Roman Bednarik, Susanne Mäkelä. 401-410 [doi]
- Design strategy for a national integrated personal health recordInês Rodolfo, Liliana Laranjo, Nuno Correia, Carlos Duarte. 411-420 [doi]
- through designConnie Golsteijn, Elise van den Hoven, David M. Frohlich, Abigail Sellen. 421-430 [doi]
- "We've conquered dark": shedding light on empowerment in critical makingShannon Grimme, Jeffrey Bardzell, Shaowen Bardzell. 431-440 [doi]
- Material interactions with tangible tabletops: a pragmatist perspectiveNicolai Brodersen Hansen, Kim Halskov. 441-450 [doi]
- Capturing the in-between of interactive artifacts and users: a materiality-centered approachVerena Fuchsberger, Martin Murer, Thomas Meneweger, Manfred Tscheligi. 451-460 [doi]
- Honey, I shrunk the keys: influences of mobile devices on password composition and authentication performanceEmanuel von Zezschwitz, Alexander De Luca, Heinrich Hussmann. 461-470 [doi]
- Improving consent in large scale mobile HCI through personalised representations of dataAlistair Morrison, Donald McMillan, Matthew Chalmers. 471-480 [doi]
- Rights to remember?: how copyrights complicate media designSanna Marttila, Kati Hyyppä. 481-490 [doi]
- User experience evaluation through the brain's electrical activityAkshay Aggarwal, Gerrit Niezen, Harold W. Thimbleby. 491-500 [doi]
- Do we react in the same manner?: comparing GSR patterns across scenariosChen Wang, Pablo César. 501-510 [doi]
- Exploring skin conductance synchronisation in everyday interactionsPetr Slovák, Paul Tennent, Stuart Reeves, Geraldine Fitzpatrick. 511-520 [doi]
- Gearing up!: a designer-focused evaluation of ideation tools for connected productsDries De Roeck, Pieter Jan Stappers, Achiel Standaert. 521-530 [doi]
- What makes a prototype novel?: a knowledge contribution concern for interaction design researchMikael Wiberg, Erik Stolterman. 531-540 [doi]
- Groupgarden: supporting brainstorming through a metaphorical group mirror on table or wallSarah Tausch, Doris Hausen, Ismail Kosan, Andrey Raltchev, Heinrich Hussmann. 541-550 [doi]
- Quitty: using technology to persuade smokers to quitJeni Paay, Jesper Kjeldskov, Umachanger Brinthaparan, Lars Lichon, Stephan Rasmussen, Nirojan Srikandaraja, Wally Smith, Greg Wadley, Bernd Ploderer. 551-560 [doi]
- Usability on a shareable interface in a multiuser settingPeter Askvig Havgar, Thomas Schwitalla, Jørgen Valen, Aslak Wegner Eide, Bjørn Anders Reutz. 561-564 [doi]
- Gamification of online surveys: conceptual foundations and a design process based on the MDA frameworkJohannes Harms, Christoph Wimmer, Karin Kappel, Thomas Grechenig. 565-568 [doi]
- TechSportiv: constructing objects-to-think-with for physical educationNadine Dittert. 569-577 [doi]
- Assessing seniors' user experience (UX) of exergames for balance trainingAther Nawaz, Nina Skjæret, Kristine Ystmark, Jorunn L. Helbostad, Beatrix Vereijken, Dag Svanæs. 578-587 [doi]
- The use of physical theatre improvisation in game designHilary O'Shaughnessy, Nicholas Ward. 588-597 [doi]
- Interactive exhibitions design: what can we learn from cultural heritage professionals?Laura A. Maye, Fiona E. McDermott, Luigina Ciolfi, Gabriela Avram. 598-607 [doi]
- Understanding audience participation in an interactive theater performanceTeresa Cerratto Pargman, Chiara Rossitto, Louise Barkhuus. 608-617 [doi]
- The dress room: responsive spaces and embodied interactionAnna Vallgårda. 618-627 [doi]
- Aesthetics of interaction: a literature synthesisEva Lenz, Sarah Diefenbach, Marc Hassenzahl. 628-637 [doi]
- Rethinking sustainability in computing: from buzzword to non-negotiable limitsDaniel Pargman, Barath Raghavan. 638-647 [doi]
- Designing for information work at the computer workplace with activity theoryBenedikt Schmidt, Sebastian Döweling. 648-657 [doi]
- Urban computing in theory and practice: towards a transdisciplinary approachHannu Kukka, Johanna Ylipulli, Anna Luusua, Anind K. Dey. 658-667 [doi]
- An evaluation of touchless hand gestural interaction for pointing tasks with preferred and non-preferred handsAlvin Jude, G. Michael Poor, Darren Guinness. 668-676 [doi]
- Hotspotizer: end-user authoring of mid-air gestural interactionsMehmet Aydin Baytas, Yücel Yemez, Oguzhan Özcan. 677-686 [doi]
- Belly gestures: body centric gestures on the abdomenDong-Bach Vo, Eric Lecolinet, Yves Guiard. 687-696 [doi]
- Heuristics for motion-based control in gamesMinna Hara, Saila Ovaska. 697-706 [doi]
- The mood street: designing for nuanced positive emotionsJungKyoon Yoon, Anna Elisabeth Pohlmeyer, Pieter M. A. Desmet. 707-716 [doi]
- Towards meaning change: experience goals driving design space expansionYichen Lu, Virpi Roto. 717-726 [doi]
- User experience concept exploration: user needs as a source for innovationNora Fronemann, Matthias Peissner. 727-736 [doi]
- Walking & talking: probing the urban lived experienceShenando Stals, Michael Smyth, Wijnand IJsselsteijn. 737-746 [doi]
- StreetTalk: participative design of situated public displays for urban neighborhood interactionNiels Wouters, Jonathan Huyghe, Andrew Vande Moere. 747-756 [doi]
- Quantifying the interaction stages of a public display campaign in the wildGonzalo Parra, Robin De Croon, Joris Klerkx, Erik Duval. 757-760 [doi]
- Using whole body interaction to provoke reflection on self-awareness of social presence in public spacesSherif Mekky, Youran You, Mads Sørensen. 761-764 [doi]
- Participatory IT in semi-public spacesSusanne Bødker, Clemens Nylandsted Klokmose, Matthias Korn, Anna Maria Polli. 765-774 [doi]
- A study on relation between crowd emotional feelings and action tendenciesJie Li, Rong-cai, Huib de Ridder, Arnold P. O. S. Vermeeren, René van Egmond. 775-784 [doi]
- Beyond the switch: explicit and implicit interaction with lightDzmitry Aliakseyeu, Bernt Meerbeek, Jon Mason, Andrés Lucero, Tanir Ozcelebi, Henrika Pihlajaniemi. 785-788 [doi]
- Teaching to tinker: making as an educational strategyDaniel Cermak-Sassenrath, Emilie Møllenbach. 789-792 [doi]
- Interactions and applications for see-through technologiesJonna Häkkilä, Thomas Olsson, Ashley Colley, Thomas Pederson, Jens Grubert. 793-796 [doi]
- The fuzzy front end of experience designEija Kaasinen, Heli Väätäjä, Hannu Karvonen, Yichen Lu. 797-800 [doi]
- 6th International Workshop on Semantic Ambient Media Experiences (SAME 2014): ambient & smart media usability, interaction, and technologiesEstefanía Serral, Artur Lugmayr, Björn Stockleben, Thomas Risse, Emilija Stojmenova. 801-804 [doi]
- How to involve users in government system procurement?Marko Nieminen, Juha Laine, Sampo Teräs, Mikael Runonen, Virpi Kalakoski, Teppo Valtonen, Jani Lukander, Timo Jokela, Johanna Kaipio, Tinja Lääveri, André Kushniruk, Elizabeth Boryzki. 805-808 [doi]
- Is there a European strand of sustainable HCI?Daniel Pargman, Elina Eriksson, Cecilia Katzeff, Chris Preist, Maria Håkansson, Bran Knowles. 809-812 [doi]
- Making places: visualization, interaction and experience in urban spaceMichael Smyth, Paula Trigueiros, Ingi Helgason, António Coelho, Sarah Gallacher, Alison Burrows, Filipa Wunderlich, Rui Penha. 813-816 [doi]
- On the integration of user centred design in agile developmentMarta Kristín Lárusdóttir, Åsa Cajander, Jan Gulliksen, Gilbert Cockton, Peggy Gregory, Dina Salah. 817-820 [doi]
- Designing self-care for everyday lifeNervo Verdezoto, Francisco Nunes, Erik Grönvall, Geraldine Fitzpatrick, Cristiano Storni, Morten Kyng. 821-824 [doi]
- Human work interaction design for pervasive and smart workplacesPedro F. Campos, Arminda Lopes, Torkil Clemmensen, José L. Abdelnour-Nocera. 825-828 [doi]
- Personal or social?: designing mobile interactions for co-located interactionPradthana Jarusriboonchai, Sus Lundgren, Thomas Olsson, Joel E. Fischer, Nemanja Memarovic, Stuart Reeves, Pawel Wozniak, Olof Torgersson. 829-832 [doi]
- Animal-computer interaction (ACI): pushing boundaries beyond 'human'Clara Mancini, Oskar Juhlin, Adrian David Cheock, Janet van der Linden, Shaun Lawson. 833-836 [doi]
- Ubicomp beyond devices: people, objects, space and meaningJörn Hurtienne, Hans-Christian Jetter, Nicolai Marquardt, Thomas Pederson. 837-840 [doi]
- Human-technology choreographies: re-thinking body, movement and space in interaction designAntti Pirhonen, Kai Tuuri, Jaana Parviainen, Markku Turunen, Tomi Heimonen. 841-844 [doi]
- Exploring incentivisation in designChris Speed, Siobhan Magee, Deborah Maxwell, Mark Hartswood. 845-848 [doi]
- Innovation in HCI: what can we learn from design thinking?Alma Leora Culén, Asbjørn Følstad. 849-852 [doi]
- Keymoment: initiating behavior change through friendly frictionMatthias Laschke, Sarah Diefenbach, Thies Schneider, Marc Hassenzahl. 853-858 [doi]
- Engaging older people with participatory designIolanda Iacono, Patrizia Marti. 859-864 [doi]
- Rapping dyslexia: learning rhythm, rhyme and flow in dyslexic childrenMichele Tittarelli, Patrizia Marti, Diana Peppoloni. 865-870 [doi]
- Enjoying joy: a process-based approach to design for prolonged pleasureAnna Elisabeth Pohlmeyer. 871-876 [doi]
- Designing assistive and cooperative HCI for older adults' movementEeva Leinonen, Anna-Liisa Syrjänen, Minna Isomursu. 877-882 [doi]
- Groupsourcing: nudging users away from unsafe contentJian Liu, Sini Ruohomaa, Kumaripaba Athukorala, Giulio Jacucci, N. Asokan, Janne Lindqvist. 883-886 [doi]
- Information-seeking on the web: influence of language on search performances and strategiesLeena K. Salmi, Aline A. Chevalier. 887-890 [doi]
- Magnetic interaction with devices: a pilot study on mobile gamingSaeed Afshari, Andrei Popleteev, Roderick McCall, Thomas Engel. 891-894 [doi]
- Supporting situation awareness with peripheral feedback on monitoring behaviorFlorian Fortmann, Heiko Müller, Dierk Brauer, Susanne Boll. 895-898 [doi]
- Visualising the flow of a local economy to encourage inter-community trading: adding bits to BARTERMark Lochrie, Paul Coulton, Jonny Huck, Mike Hallam, Jon Whittle, Bran Knowles. 899-902 [doi]
- Dynamic switching of data visualization method for increased plotting scalabilityAngie Mikhail-Morozov, Mika P. Nieminen. 903-906 [doi]
- User curated augmented reality art exhibitionsPaul Coulton, Emma Murphy, Klen Copic Pucihar, Richard Smith, Mark Lochrie. 907-910 [doi]
- Towards interactive car interiors: the active armrestAndreas Braun, Stephan Neumann, Sönke Schmidt, Reiner Wichert, Arjan Kuijper. 911-914 [doi]
- Influential statements and gaze for persuasion modelingHana Vrzakova, Roman Bednarik, Yukiko I. Nakano, Fumio Nihei. 915-918 [doi]
- The InnocentButGuilty framework: a step towards GKT-enhanced applicationsMatthias Pfeiffer, Claudia Stockhausen, Detlef Krömker. 919-922 [doi]
- IllumiMug: revealing imperceptible characteristics of drinksBenjamin Poppinga, Jutta Fortmann, Heiko Müller, Wilko Heuten, Susanne Boll. 923-926 [doi]
- Exploring long-term participation within a living lab: satisfaction, motivations and expectationsChiara Leonardi, Nicola Doppio, Bruno Lepri, Massimo Zancanaro, Michele Caraviello, Fabio Pianesi. 927-930 [doi]
- Harvesting social media for assessing user experienceStefan Schneegass, Niels Henze. 931-934 [doi]
- LiFe-support: an environment to get live feedback during emergency scenariosSyed Atif Mehdi, Shah Rukh Humayoun, Karsten Berns. 935-938 [doi]
- Device-orientation is more engaging than drag (at least in mobile computing)Mattias Arvola, Anna Holm. 939-942 [doi]
- Let's play the feedback gameAnna Kantosalo, Sirpa Riihiaho. 943-946 [doi]
- Effects of haptic feedback on gaze based auto scrollingKaroliina Käki, Päivi Majaranta, Oleg Spakov, Jari Kangas. 947-950 [doi]
- The role of location-based event browsers in collaborative behaviors: an explorative studyDiogo Cabral, Valeria Orso, Youssef El-khouri, Maura Belio, Luciano Gamberini, Giulio Jacucci. 951-954 [doi]
- How to present information on wrist-worn point-light displaysJutta Fortmann, Heiko Müller, Wilko Heuten, Susanne Boll. 955-958 [doi]
- Second look: combining wearable computing and crowdsourcing to support creative writingPedro Campos, Frederica Gonçalves, Michael Martins, Miguel Campos, Paulo Freitas. 959-962 [doi]
- Long-term modality effect in multimedia learningAlessia P. Ruf, Mirjam Seckler, Klaus Opwis. 963-966 [doi]
- Seniors and text messaging on mobile touchscreen phonesReetta Övermark, Poika Isokoski, Saila Ovaska. 967-970 [doi]
- Supporting running groups as a wholeJanko Timmermann, Alexander Erlemann, Wilko Heuten, Susanne Boll. 971-974 [doi]
- Children reading ebooks on tablets: a study of the context of useLuca Colombo, Marcello Paolo Scipioni. 975-978 [doi]
- EcoSonic: auditory displays supporting fuel-efficient drivingJan Hammerschmidt, René Tünnermann, Thomas Hermann. 979-982 [doi]
- TACTUX: a tactile user experience assessment boardGeorg Regal, Marc Busch, Christina Hochleitner, Peter Wolkerstorfer, Manfred Tscheligi. 983-986 [doi]
- Formative evaluation of a constrained composition approach for storytellingEleonora Mencarini, Gianluca Schiavo, Alessandro Cappelletti, Oliviero Stock, Massimo Zancanaro. 987-990 [doi]
- Patient expectations and experiences from a clinical study in psychiatric care using a self-monitoring systemLasse Benn Nørregaard, Philip Kaare Løventoft, Erik Frøkjær, Lise Lauritsen, Emilia Clara Olsson, Louise Andersen, Stine Rauff, Klaus Martiny. 991-994 [doi]
- Human centered training: perceived exertion as main parameter for training adaptionJanko Timmermann, Anke Workowski, Wilko Heuten, Detlev Willemsen, Susanne Boll. 995-998 [doi]
- Towards collaborative communities: a preliminary study on exchange of goods and services in local contextsSteven Tait, Chiara Leonardi, Massimo Zancanaro, Michele Caraviello, Bruno Lepri, Paolo Massa. 999-1002 [doi]
- Sustainable mobility: how to overcome mobility behavior routinesJulia Seebode, Stefan Greiner, Tilo Westermann, Ina Wechsung, Sebastian Möller. 1003-1006 [doi]
- Digital aura: investigating representations of self in augmented reality applicationsDavid K. McGookin. 1007-1010 [doi]
- EduVis: visualizing educational informationVilma Jordão, Daniel Gonçalves 0002, Sandra Gama. 1011-1014 [doi]
- Studying the perception of color components' relative amounts in blended colorsSandra Gama, Daniel Gonçalves 0002. 1015-1018 [doi]
- Classifying driver's uncertainty for developing trustworthy assistance systemsFei Yan, Lars Weber, Andreas Lüdtke. 1019-1022 [doi]
- User interaction metadata for healthcare information systemsSami Laine, Marko Nieminen. 1023-1026 [doi]
- Evaluating multimodal interaction with gestures and speech for point and select tasksAlvin Jude, G. Michael Poor, Darren Guinness. 1027-1030 [doi]
- "Should I stay or should I go?": Different designs to support drivers' decision makingAndreas Löcken, Heiko Müller, Wilko Heuten, Susanne Boll. 1031-1034 [doi]
- ALADIN: demo of a multimodal adaptive voice interfaceJonathan Huyghe, Jan Derboven, Dirk De Grooff. 1035-1038 [doi]
- Why not simply Google?Ahmet Soylu, Martin Giese, Ernesto Jiménez-Ruiz, Evgeny Kharlamov, Dmitriy Zheleznyakov, Ian Horrocks. 1039-1042 [doi]
- Visual berrypicking in large image collectionsThomas Low, Christian Hentschel, Sebastian Stober, Harald Sack, Andreas Nürnberger. 1043-1046 [doi]
- Using gaze gestures with haptic feedback on glassesJari Kangas, Deepak Akkil, Jussi Rantala, Poika Isokoski, Päivi Majaranta, Roope Raisamo. 1047-1050 [doi]
- SecondNose: an air quality mobile crowdsensing systemChiara Leonardi, Andrea Cappellotto, Michele Caraviello, Bruno Lepri, Fabrizio Antonelli. 1051-1054 [doi]
- Designing for engagement: tangible interaction in multisensory environmentsHéctor A. Caltenco, Henrik Svarrer Larsen. 1055-1058 [doi]
- SONDI: audio-based device discovery and pairing for smart environmentsHannu Kukka, Pauli Marjakangas. 1059-1062 [doi]
- A mobile see-through 3D display with front- and back-touchPatrick Bader, Stefan Schneegass, Niels Henze, Valentin Schwind, Katrin Wolf. 1063-1066 [doi]
- A physical visualization of a living social networkWieslaw Bartkowski. 1067-1068 [doi]
- Exploring non-verbal communications in mobile text chat: emotion-enhanced chatJackson Feijó Filho, Thiago Valle, Wilson Prata. 1069-1072 [doi]
- Visual identity experience machineAurimas Gaizauskas. 1073-1076 [doi]
- Orkhēstra: on the design of interactive media architecture for public environmentsAlexander Wiethoff, Marius Hoggenmüller, Eva Hornecker. 1077-1080 [doi]
- A machine learning: an example of HCI prototyping with design fictionJoseph Lindley, Robert Potts. 1081-1084 [doi]
- Low-cost latency measurement system for eye-mouse softwarePavel Orlov, Roman Bednarik. 1085-1088 [doi]
- Yarn: a product for unraveling storiesSusan Buenafe, Luis Guzman, Namrata Kannan, Kristine Mendoza, Nuno Jardim Nunes, Valentina Nisi, Pedro Campos, Frederica Gonçalves, Miguel Campos, Paulo Freitas. 1089-1094 [doi]
- Lean UX: the next generation of user-centered agile development?Lassi A. Liikkanen, Harri Kilpiö, Lauri Svan, Miko Hiltunen. 1095-1100 [doi]
- Evaluating delight in the user experience of smartphones: case NokiaHeli Rantavuo, Andrew Harder. 1101-1106 [doi]
- On the handling of impedance factors for establishing apprenticeship relations during field studies in industry domainsPetra S. Björndal, Maria B. Ralph. 1107-1112 [doi]
- Redesign workshop: involving software developers actively in usability engineeringNis Bornoe, Jane Billestrup, Jesper Lumbye Andersen, Jan Stage, Anders Bruun. 1113-1118 [doi]
- User research's strategic value in digital product designMichael Leitner. 1119-1124 [doi]
- Creative sprints: an unplanned broad agile evaluation and redesign processIgor Garnik, Marcin Sikorski, Gilbert Cockton. 1125-1130 [doi]