Abstract is missing.
- A practical dynamics systemZoran Kacic-Alesic, Marcus Nordenstam, David Bullock. 7-16 [doi]
- Interactive physically based solid dynamicsMichael Hauth, Joachim Gross, Wolfgang Straßer. 17-27 [doi]
- Simulation of clothing with folds and wrinklesRobert Bridson, Sebastian Marino, Ronald Fedkiw. 28-36 [doi]
- Estimating cloth simulation parameters from videoKiran S. Bhat, Christopher D. Twigg, Jessica K. Hodgins, Pradeep K. Khosla, Zoran Popovic, Steven M. Seitz. 37-51 [doi]
- Feel the "fabric": an audio-haptic interfaceGang Huang, Dimitris N. Metaxas, M. Govindaraj. 52-61 [doi]
- Discrete shellsEitan Grinspun, Anil N. Hirani, Mathieu Desbrun, Peter Schröder. 62-67 [doi]
- Finite volume methods for the simulation of skeletal muscleJoseph Teran, Silvia S. Blemker, Victor Ng-Thow-Hing, Ronald Fedkiw. 68-74 [doi]
- Blowing in the windXiaoming Wei, Ye Zhao, Zhe Fan, Wei Li 0004, Suzanne Yoakum-Stover, Arie E. Kaufman. 75-85 [doi]
- Visual simulation of ice crystal growthTheodore Kim, Ming C. Lin. 86-97 [doi]
- Construction and animation of anatomically based human hand modelsIrene Albrecht, Jörg Haber, Hans-Peter Seidel. 98-109 [doi]
- Handrix: animating the human handGeorge ElKoura, Karan Singh. 110-119 [doi]
- Synthesizing animatable body models with parameterized shape modificationsHyewon Seo, Frederic Cordier, Nadia Magnenat-Thalmann. 120-125 [doi]
- Dynapack: space-time compression of the 3D animations of triangle meshes with fixed connectivityLawrence Ibarria, Jarek Rossignac. 126-135 [doi]
- Geometry videos: a new representation for 3D animationsHéctor M. Briceño, Pedro V. Sander, Leonard McMillan, Steven J. Gortler, Hugues Hoppe. 136-146 [doi]
- Advected texturesFabrice Neyret. 147-153 [doi]
- Particle-based fluid simulation for interactive applicationsMatthias Müller, David Charypar, Markus H. Gross. 154-159 [doi]
- A real-time cloud modeling, rendering, and animation systemJoshua Schpok, Joseph Simons, David S. Ebert, Charles D. Hansen. 160-166 [doi]
- An example-based approach for facial expression cloningHyewon Pyun, Yejin Kim, Wonseok Chae, Hyung Woo Kang, Sung Yong Shin. 167-176 [doi]
- Geometry-driven photorealistic facial expression synthesisQingshan Zhang, Zicheng Liu, Baining Guo, Harry Shum. 177-186 [doi]
- Learning controls for blend shape based realistic facial animationPushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frédéric H. Pighin. 187-192 [doi]
- Vision-based control of 3D facial animationJinxiang Chai, Jing Xiao, Jessica K. Hodgins. 193-206 [doi]
- Adaptive Wisp Tree: a multiresolution control structure for simulating dynamic clustering in hair motionFlorence Bertails, Tae-Yong Kim 0002, Marie-Paule Cani, Ulrich Neumann. 207-213 [doi]
- Flexible automatic motion blending with registration curvesLucas Kovar, Michael Gleicher. 214-224 [doi]
- Unsupervised learning for speech motion editingYong Cao, Petros Faloutsos, Frédéric H. Pighin. 225-231 [doi]
- An evaluation of a cost metric for selecting transitions between motion segmentsJing Wang 0011, Bobby Bodenheimer. 232-238 [doi]
- Aesthetic edits for character animationMichael Neff, Eugene Fiume. 239-244 [doi]
- Mapping optical motion capture data to skeletal motion using a physical modelVictor B. Zordan, Nicholas C. Van Der Horst. 245-250 [doi]
- Trackable surfacesIgor Guskov, Sergey Klibanov, Benjamin Bryant. 251-257 [doi]
- A 2-stages locomotion planner for digital actorsJulien Pettré, Jean-Paul Laumond, Thierry Siméon. 258-264 [doi]
- A scenario language to orchestrate virtual world evolutionFrédéric Devillers, Stéphane Donikian. 265-275 [doi]
- Generating flying creatures using body-brain co-evolutionYoon-Sik Shim, Chang-Hun Kim. 276-285 [doi]
- Constrained animation of flocksMatt Anderson, Eric McDaniel, Stephen Chenney. 286-297 [doi]
- On creating animated presentationsDouglas E. Zongker, David Salesin. 298-308 [doi]
- Stylizing motion with drawingsYin Li, Michael Gleicher, Ying-Qing Xu, Heung-Yeung Shum. 309-319 [doi]
- A sketching interface for articulated figure animationJames Davis, Maneesh Agrawala, Erika Chuang, Zoran Popovic, David Salesin. 320-328 [doi]
- FootSee: an interactive animation systemKangKang Yin, Dinesh K. Pai. 329-338 [doi]
- Interactive control of component-based morphingYonghong Zhao, Hong-Yang Ong, Tiow Seng Tan, Yongguan Xiao. 339-348 [doi]
- Sound-by-numbers: motion-driven sound synthesisMarc Cardle, Stephen Brooks, Ziv Bar-Joseph, Peter Robinson. 349-356 [doi]