Abstract is missing.
- Animation aerodynamicsJakub Wejchert, David R. Haumann. 19-22 [doi]
- Animated free-form deformation: an interactive animation techniqueSabine Coquillart, Pierre Jancène. 23-26 [doi]
- Motion without movementWilliam T. Freeman, Edward H. Adelson, David J. Heeger. 27-30 [doi]
- Coping with friction for non-penetrating rigid body simulationDavid Baraff. 31-41 [doi]
- Design and simulation of opera lighting and projection effectsJulie Dorsey, François X. Sillion, Donald P. Greenberg. 41-50 [doi]
- Making radiosity usable: automatic preprocessing and meshing techniques for the generation of accurate radiosity solutionsDaniel R. Baum, Stephen Mann, Kevin P. Smith, James M. Winget. 51-60 [doi]
- Visibility preprocessing for interactive walkthroughsSeth J. Teller, Carlo H. Séquin. 61-70 [doi]
- Model-based matching and hinting of fontsRoger D. Hersch, Claude Betrisey. 71-80 [doi]
- Digital halftoning with space filling curvesLuiz Velho, Jonas de Miranda Gomes. 81-90 [doi]
- Efficient antialiased rendering of 3-D linear fractalsJohn C. Hart, Thomas A. DeFanti. 91-100 [doi]
- Trichromatic approximation for computer graphics illumination modelsCarlos F. Borges. 101-104 [doi]
- An object-oriented framework for the integration of interactive animation techniquesRobert C. Zeleznik, D. Brookshire Conner, Matthias M. Wloka, Daniel G. Aliaga, Nathan T. Huang, Philip M. Hubbard, Brian Knep, Henry Kaufman, John F. Hughes, Andries van Dam. 105-112 [doi]
- Inkwell: A 2-D animation systemPeter Litwinowicz. 113-122 [doi]
- Automated generation of intent-based 3D IllustrationsDorée D. Seligmann, Steven Feiner. 123-132 [doi]
- A new simple and efficient antialiasing with subpixel masksAndreas Schilling. 133-141 [doi]
- An efficient antialiasing techniqueXiaolin Wu. 143-152 [doi]
- Unbiased sampling techniques for image synthesisDavid Kirk, James Arvo. 153-156 [doi]
- Spectrally optimal sampling for distribution ray tracingDon P. Mitchell. 157-164 [doi]
- A progressive multi-pass method for global illuminationShenchang Eric Chen, Holly E. Rushmeier, Gavin S. P. Miller, Douglass Turner. 165-174 [doi]
- A comprehensive physical model for light reflectionXiao D. He, Kenneth E. Torrance, François X. Sillion, Donald P. Greenberg. 175-186 [doi]
- A global illumination solution for general reflectance distributionsFrançois X. Sillion, James Arvo, Stephen H. Westin, Donald P. Greenberg. 187-196 [doi]
- A rapid hierarchical radiosity algorithmPat Hanrahan, David Salzman, Larry Aupperle. 197-206 [doi]
- NC machining with G-buffer methodTakafumi Saito, Tokiichiro Takahashi. 207-216 [doi]
- Geometrically deformed models: a method for extracting closed geometric models form volume dataJames V. Miller, David E. Breen, William E. Lorensen, Robert M. O Bara, Michael J. Wozny. 217-226 [doi]
- Volumetric shape description of range data using Blobby Model Shigeru Muraki. 227-235 [doi]
- Piecewise surface flattening for non-distorted texture mappingChakib Bennis, Jean-Marc Vézien, Gérard Iglésias. 237-246 [doi]
- Generalized implicit functions for computer graphicsStan Sclaroff, Alex Pentland. 247-250 [doi]
- Convolution surfacesJules Bloomenthal, Ken Shoemake. 251-256 [doi]
- Deformable curve and surface finite-elements for free-form shape designGeorge Celniker, Dave Gossard. 257-266 [doi]
- Sculpting: an interactive volumetric modeling techniqueTinsley A. Galyean, John F. Hughes. 267-274 [doi]
- A coherent projection approach for direct volume renderingJane Wilhelms, Allen Van Gelder. 275-284 [doi]
- Hierarchical splatting: a progressive refinement algorithm for volume renderingDavid Laur, Pat Hanrahan. 285-288 [doi]
- Generating textures on arbitrary surfaces using reaction-diffusionGreg Turk. 289-298 [doi]
- Reaction-diffusion texturesAndrew P. Witkin, Michael Kass. 299-308 [doi]
- Spot noise texture synthesis for data visualizationJarke J. van Wijk. 309-318 [doi]
- Artificial evolution for computer graphicsKarl Sims. 319-328 [doi]
- Specifying gestures by exampleDean Rubine. 329-337 [doi]
- Computer animation of knowledge-based human graspingHans Rijpkema, Michael Girard. 339-348 [doi]
- Animation of dynamic legged locomotionMarc H. Raibert, Jessica K. Hodgins. 349-358 [doi]
- Interactive behaviors for bipedal articulated figuresCary B. Phillips, Norman I. Badler. 359-362 [doi]