Abstract is missing.
- Digital Ira: creating a real-time photoreal digital actorOleg Alexander, Graham Fyffe, Jay Busch, Xueming Yu, Ryosuke Ichikari, Andrew Jones, Paul E. Debevec, Jorge Jimenez, Etienne Danvoye, Bernardo Antionazzi, Mike Eheler, Zybnek Kysela, Javier von der Pahlen. 1 [doi]
- Efficient speech animation synthesis with vocalic lip shapesDaisuke Mima, Akinobu Maejima, Shigeo Morishima. 2 [doi]
- Deformation transfer based on stretchiness ratioYung-Hsiang Yang, Wan-Chun Ma, Ming Ouhyoung. 3 [doi]
- Expressive dance motion generationNarumi Okada, Kazuki Okami, Tsukasa Fukusato, Naoya Iwamoto, Shigeo Morishima. 4 [doi]
- Fine water with coarse grids: combining surface meshes and adaptive discontinuous GalerkinEssex Edwards, Robert Bridson. 5 [doi]
- Generating eye movement during conversations using Markov processTomoyori Iwao, Daisuke Mima, Hiroyuki Kubo, Akinobu Maejima, Shigeo Morishima. 6 [doi]
- Humanlike behavior model with probabilistic intentionNaoki Ibe, Gakuto Masuyama, Atsushi Yamashita, Hajime Asama. 7 [doi]
- Nutty tracks: symbolic animation pipeline for expressive roboticsTiago Ribeiro 0001, Ana Paiva, Doug Dooley. 8 [doi]
- Photorealistic inner mouth expression in speech animationMasahide Kawai, Tomoyori Iwao, Daisuke Mima, Akinobu Maejima, Shigeo Morishima. 9 [doi]
- PhysPix: instantaneous rigid body simulation of rastersDomagoj Baricevic, James Schaffer, Theodore Kim. 10 [doi]
- Raycast based auto-rigging method for humanoid meshesRomain Lopez, Christophe Poirel. 11 [doi]
- Reproduction of the behavior of the wet cloths taking the atmospheric pressure into accountWataru Yamada, Taichi Watanabe, Masanori Kakimoto, Koji Mikami, Ryota Takeuchi. 12 [doi]
- Speech-driven realtime lip-synch animation with viseme-dependent filtersShin'ichi Kawamoto. 13 [doi]
- Visual simulation of glazed frostTomokazu Ishikawa, Yoshinori Dobashi, Yonghao Yue, Masanori Kakimoto, Taichi Watanabe, Kunio Kondo, Kei Iwasaki, Tomoyuki Nishita. 14 [doi]
- Wrinkle flow for compact representation of predefined clothing animationByung-Uck Kim, Farzam Farbiz. 15 [doi]
- Activity theory and interface design for autism treatment: tracking, collaborating, and enriching the classroom experienceCourtney Marchese. 16 [doi]
- Amazing sketchbook: extended drawing on a sketchbook using 3DCGNanako Kondo, Saori Goto, Shinji Mizuno. 17 [doi]
- Augmented participatory designSheng-Ying Pao, Kent Larson. 18 [doi]
- Color assignment via region area and color harmonyHye-Rin Kim, Min-Joon Yoo, In-Kwon Lee. 19 [doi]
- Generating folding sequences from crease patterns of flat-foldable origamiHugo A. Akitaya, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui. 20 [doi]
- HandON: a tabletop interface for dynamic erasable handwritingMegumi Kato, Yuya Kikukawa, Tetsuaki Baba, Kumiko Kushiyama. 21 [doi]
- 3 × ∞Akiko Sato, Shoji Takeuchi. 22 [doi]
- Inkantatory paper: interactive paper interface with multiple functional inksTakahiro Tsujii, Kohei Nishimura, Tomoko Hashida, Takeshi Naemura. 23 [doi]
- Literacy LABELS: emergent literacy application design for children with autismNancy Rasche, John Pourcho, Shuang Wei, Zhenyu Cheryl Qian, Yingjie Victor Chen. 24 [doi]
- Morphological computation on two dimensional self-assembly systemAtsushi Masumori, Hiroya Tanaka. 25 [doi]
- The garden of virtual delights: virtual fauna for a botanical gardenTiago Martins, Penousal Machado, Artur Rebelo. 26 [doi]
- A novel representation for digital scenesThorsten Herfet, Christopher Haccius, Victor Matvienko. 27 [doi]
- Consistent depth maps recovery of video via object segmentationChia Ju Ho, Hong Shiang Lin, Ming Ouhyoung. 28 [doi]
- Customizing time of flight modulation codes to resolve mixed pixelsAchuta Kadambi, Refael Whyte, Ayush Bhandari, Lee V. Streeter, Christopher Barsi, Adrian A. Dorrington, Ramesh Raskar. 29 [doi]
- Driver drowsiness estimation using facial wrinkle featureTaro Nakamura, Tatsuhide Matsuda, Akinobu Maejima, Shigeo Morishima. 30 [doi]
- Refocusing images captured from a stereoscopic cameraChia-Lun Ku, Yu-Shuen Wang, Chia-Sheng Chang, Hung-Kuo Chu, Chih-Yuan Yao. 31 [doi]
- A real-time sensing and rendering of haptic perception based on bilateral controlWataru Wakita, Hiromi T. Tanaka. 32 [doi]
- enchanted scissors: a scissor interface for support in cutting and interactive fabricationMayu M. Yamashita, Junichi Yamaoka, Yasuaki Kakehi. 33 [doi]
- Haptic-emoticon: a framework for creating and sharing haptic contentsKei Nakatsuma, Takayuki Hoshi, Ippei Torigoe. 34 [doi]
- i-me TOUCH: detecting human touch interactionYuko Zou, Leo Miyashita, Tomohiko Hayakawa, Eric Siu, Carson Reynolds, Masatoshi Ishikawa. 35 [doi]
- Perch on my arm!: a haptic device that presents weight and a sense of being grabbedYumi Nishihara, Marina Mitani, Kotaro Abe, Fuka Nojiri, Eri Sekiguchi, Hitomi Tanaka, Yasuaki Kakehi. 36 [doi]
- Pot the magic pot: interactive modification of the perceived angular shapeYuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 37 [doi]
- Visuo-haptic interaction with mobile rear touch interfaceArata Kokubun, Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 38 [doi]
- A nonluminous display that controls the evaporation velocityTomomi Sonoda, Takuma Tanaka, Mitsunori Matsushita. 39 [doi]
- Computational light field display for correcting visual aberrationsFu-Chung Huang, Gordon Wetzstein, Brian A. Barsky, Ramesh Raskar. 40 [doi]
- Cost-based workload balancing for ray tracing on multi-GPU systemsMario Rincón Nigro, Zhigang Deng. 41 [doi]
- GPU accelerated interactive integral photography system using extended fractional view methodKazuhisa Yanaka, Sho Kimura. 42 [doi]
- High-speed parallel processing bio-microscope based on integral imagingJi-Seong Jeong, Munkh-Uchral Erdenebat, Young-Tae Lim, Ki-Chul Kwon, Nam Kim, Kwan-Hee Yoo. 43 [doi]
- Learning based compression for real-time rendering of surface light fieldsEhsan Miandji, Joel Kronander, Jonas Unger. 44 [doi]
- Manual NC plotterYuichi Hirose, Hiroya Tanaka. 45 [doi]
- Multifrequency time of flight in the context of transient renderingsAyush Bhandari, Achuta Kadambi, Refael Whyte, Lee V. Streeter, Christopher Barsi, Adrian A. Dorrington, Ramesh Raskar. 46 [doi]
- Polka dot: the garden of water spiritsYohei Kojima, Kazuma Aoyama, Yuichi Itoh, Kazuyuki Fujita, Taku Fujimoto, Kosuke Nakajima. 47 [doi]
- Practical 3D+2D displaysJing Liu, James Davis. 48 [doi]
- Reflective, deformable, colloidal display: a waterfall-based colloidal membrane using focused ultrasonic wavesYoichi Ochiai, Alexis Oyama, Takayuki Hoshi, Jun Rekimoto. 49 [doi]
- SplineGrip: an eight degrees-of-freedom flexible haptic sculpting toolPontus Olsson, Fredrik Nysjö, Björn Aneer, Stefan Seipel, Ingrid B. Carlbom. 50 [doi]
- Tracking magnetics above portable displaysRong-Hao Liang, Kai-Yin Cheng, Li-Wei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, Bing-Yu Chen. 51 [doi]
- Wearable line-of-sight detection system using transparent optical sensors on eyeglasses and their applicationsM. Ozawa, Akira Oikawa, Kota Sampei, Norihisa Miki. 52 [doi]
- Wide area projection method for active-shuttered real image autostereoscopyHideaki Nii. 53 [doi]
- A patch analysis approach for seam-carved image detectionJyh-Da Wei, Yu-Ju Lin, Yi-Jing Wu, Li-Wei Kang. 54 [doi]
- A spatial-temporal method to refine a depth imageIn Yeop Jang, Min Ki Park, Seung-Joo Lee, Sun Jong Jeong, Kyu Je Lim, Yong-hwi Kim, Kwan H. Lee. 55 [doi]
- A stereo six-band motion picture capturing using 4K digital cinema cameraMasaru Tsuchida, Shuji Sakai, Koichi Ito, Ryo Mukai, Kunio Kashino, Junji Yamato, Takafumi Aoki. 56 [doi]
- Adaptive manga re-layout on mobile deviceChia-Jung Tsai, Chih-Yuan Yao, Pei-Ying Chiang, Yu-chi Lai, Ming-Te Chi, Hung-Kuo Chu, Yu-Shiang Wong, Yu-Shuen Wang. 57 [doi]
- Adjusting the disparity of stereoscopic 3D media in post productionLesley Northam, Paul Asente, Joe Istead, Craig S. Kaplan. 58 [doi]
- An examination of a gradation number for high-gradation displays based on luminance-differencesMichimi Inoue, Mie Sato, Miyoshi Ayama, Naoki Hashimoto. 59 [doi]
- An improved rendering technique for active-appearance-model-based automated age progressionEric Patterson, Amrutha Sethuram, Karl Ricanek. 60 [doi]
- Anaglyph decomposition using disparity mapYong-Hun Cho, In-Kwon Lee, Young-Bae Joo. 61 [doi]
- Coded exposure HDR light-field video recordingDavid C. Schedl, Clemens Birklbauer, Oliver Bimber. 62 [doi]
- GOTHIC: glare optimizer tool for high-dynamic-range images and content with implementation in videoMina Choi, Fahad Zafar, Joel Wang, Giovanni Ramponi, Wei-Chung Cheng, Luigi Albani, Aldo Badano. 63 [doi]
- Photorealistic aged face image synthesis by wrinkles manipulationAi Mizokawa, Hiroki Nakai, Akinobu Maejima, Shigeo Morishima. 64 [doi]
- High dynamic range imaging using coded electronic shutterHojin Cho, Seungyong Lee. 65 [doi]
- A photorealistic compositing tool for mobile augmented realityRicardo Rendon Cepeda. 66 [doi]
- "Tworlds": twirled worlds for multimodal 'padiddle' spinning & tethered 'poi' whirlingMichael Cohen, Rasika Ranaweera, Kensuke Nishimura, Yuya Sasamoto, Shun Endo, Tomohiro Oyama, Tetsunobu Ohashi, Yukihiro Nishikawa, Ryo Kanno, Anzu Nakada, Julián Villegas, Yong Ping Chen, Sascha Holesch, Jun Yamadera, Hayato Ito, Yasuhiko Saito, Akira Sasaki. 67 [doi]
- Advanced interfaces to stem the data deluge in mixed reality: placing human (un)consciousness in the loopAlberto Betella, Enrique Martínez Bueno, Riccardo Zucca, Xerxes D. Arsiwalla, Pedro Omedas, Sytse Wierenga, Anna Mura, Johannes Wagner, Florian Lingenfelser, Elisabeth André, Daniele Mazzei, Alessandro Tognetti, Antonio Lanata, Danilo De Rossi, Paul F. M. J. Verschure. 68 [doi]
- An estimation method for blurring effect in augmented realityLin Xueting, Takefumi Ogawa. 69 [doi]
- Asymmetrical gameplay across heterogeneous devices: designing a lexicon for cross-platform developmentRobert Speck, Paul J. Diefenbach. 70 [doi]
- Attention guiding principles in 3D adventure gamesGlenn Joseph Winters, Jichen Zhu. 71 [doi]
- Depth image based cloth deformation for virtual try-onMuhammad Mobeen Movania, Farzam Farbiz. 72 [doi]
- HaptoMIRAGE: a multi-user autostereoscopic visio-haptic displayYuta Ueda, Nobuhisa Hanamitsu, Yusuke Mizushina, Mina Shibasaki, Kouta Minamizawa, Hideaki Nii, Susumu Tachi. 73 [doi]
- Immersive virtual reality and affective computing for gaming, fear and anxiety managementMehdi Karamnejad, Amber Choo, Diane Gromala, Chris Shaw 0002, Jeremy Mamisao. 74 [doi]
- KinEmotion: context controllable emotional motion analysis method for interactive cartoon generatorYuto Nara, Wataru Fujimura, Yukua Koide, Genki Kunitomi, Akihiko Shirai. 75 [doi]
- Near-field illumination for mixed reality with delta radiance fieldsTobias Alexander Franke. 76 [doi]
- Nevermind: creating an entertaining biofeedback-enhanced game experience to train users in stress managementErin Reynolds. 77 [doi]
- 3D reconstruction of intricate objects using planar cast shadowsTzung-Han Lin, Hao-Teng Chang, Shang-Jen Hu. 78 [doi]
- A facial tracking and transfer method with a key point refinementYasuhiro Akagi, Ryo Furukawa, Ryusuke Sagawa, Koichi Ogawara, Hiroshi Kawasaki. 79 [doi]
- An expressive text-driven 3D talking headRobert Anderson, Björn Stenger, Vincent Wan, Roberto Cipolla. 80 [doi]
- Click&draw selectionEmilie Guy, Jean-Marc Thiery, Tamy Boubekeur. 81 [doi]
- Development of a three dimensional in silico model of the human respiratory system for dosimetric useRay Burton, Jacky Rosati-Rowe. 82 [doi]
- Fast and accurate distance, penetration, and collision queries using point-sphere trees and distance fieldsMikel Sagardia, Thomas Hulin. 83 [doi]
- Hierarchical volumetric object representations for digital fabrication workflowsMatthew Keeter. 84 [doi]
- Interactive card weaving design and constructionYuki Igarashi, Jun Mitani. 85 [doi]
- Modeling cell layers on complex surfaces using constrained Voronoi diagramsFiona Wood. 86 [doi]
- Street-side city modeling from ground-level imagery and a digital mapHyungki Kim, Soonhung Han. 87 [doi]
- Unsupervised cell identification on multidimensional X-ray fluorescence datasetsSiwei Wang, Jesse Ward, Sven Leyffer, Stefan Wild, Chris Jacobsen, Stefan Vogt. 88 [doi]
- Vuvuzela: a facial scan correspondence toolRyosuke Ichikari, Oleg Alexander, Paul E. Debevec. 89 [doi]
- Affective music recommendation system using input imagesShoto Sasaki, Tatsunori Hirai, Hayato Ohya, Shigeo Morishima. 90 [doi]
- Celestia: a vocal interaction music gameCheng Yang, Yang Shi. 91 [doi]
- Conducting and performing virtual orchestraMisato Susaki, Soichiro Sunagawa, Tomoaki Moriya, Tokiichiro Takahashi. 92 [doi]
- Musical flocksRuslan Kamolov, Penousal Machado, Pedro Cruz. 93 [doi]
- RAKUGACKY: making sounds with drawingSaori Goto, Nanako Kondo, Shinji Mizuno. 94 [doi]
- SteganoSonic: a locally information overlay system using parametric speakersHitomi Tanaka, Yasuaki Kakehi. 95 [doi]
- A simulation of pearl optical phenomena for cosmetic preproductionKensuke Tobitani, Akihiro Okada, Kumiko Nishiyama, Atsushi Ishida, Lisa Park, Noriko Nagata. 96 [doi]
- Emerging images synthesis from photographsMao-Fong Jian, Hung-Kuo Chu, Ruen-Rone Lee, Chia-Lun Ku, Yu-Shuen Wang, Chih-Yuan Yao. 97 [doi]
- GPU ray tracing with rayforceChristiaan P. Gribble, Alexis Naveros. 98 [doi]
- High-order wavelets for hierarchical refinement in inverse renderingNick Michiels, Jeroen Put, Tom Haber, Martin Klaudiny, Philippe Bekaert. 99 [doi]
- Lace curtain: rendering and animating woven cloth based on an impression-evaluation modelAtsushi Ishida, Sosuke Kaji, Lisa Park, Kensuke Tobitani, Aya Shiraiwa, Eriko Aiba, Noriko Nagata. 100 [doi]
- LightCluster: clustering lights to accelerate shadow computationDaniel Wiesenhütter, Andreas Klein, Alfred Nischwitz. 101 [doi]
- Lightfield media production system using sparse angular samplingFrederik Zilly, Michael Schöberl, Peter Schäfer, Matthias Ziegler, Joachim Keinert, Siegfried Foessel. 102 [doi]
- Pencil tracing mirage: principle and its evaluationKatsuhisa Kanazawa, Yuma Sakato, Tokiichiro Takahashi. 103 [doi]
- Real-time dust rendering by parametric shell texture synthesisShohei Adachi, Hiroaki Ukaji, Takahiro Kosaka, Shigeo Morishima. 104 [doi]
- Reflectance estimation of human face from a single shot imageKazuki Okami, Naoya Iwamoto, Akinobu Maejima, Shigeo Morishima. 105 [doi]
- Replica exchange light transport on relaxed distributionsHisanari Otsu, Yonghao Yue, Qiming Hou, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita. 106 [doi]
- Specular lobe aware upsampling based on spherical GaussiansYusuke Tokuyoshi. 107 [doi]
- The hand as a shading probeYasuhiro Yao, Harumi Kawamura, Akira Kojima. 108 [doi]
- Toward efficient and accurate order-independent transparencyEthan Kerzner, Chris Wyman, Lee Butler, Christiaan P. Gribble. 109 [doi]
- Flow circle: circular visualization of wiki revision historyJaeho Lee, Dongjin Kim, Jaejune Park, Kyungwon Lee. 110 [doi]
- GPU based graph bundling using geographic reference informationMatthias Thöny, Renato Pajarola. 111 [doi]
- Visualizing attractive periods of popular photo spots using Flickr dataSatoshi Iwabuchi, Masahito Kumano, Motonori Koseki, Keiko Ono, Masahiro Kimura. 112 [doi]
- Visualizing scientific graphics for astronomy and astrophysicsBrian R. Kent. 113 [doi]
- Visualizing the flow of users on a wireless networkRuslan Kamolov, Penousal Machado, Pedro Cruz. 114 [doi]
- Visualizing urban mobilityEvgheni Polisciuc, Ana O. Alves, Carlos Bento, Penousal Machado. 115 [doi]