Abstract is missing.
- Messages: Message from the general chairsRyohei Nakatsu, Robert W. Lindeman. [doi]
- Message from the program chairsMichitaka Hirose, Benjamin Lok, Aditi Majumder, Dieter Schmalstieg. [doi]
- Dinner talk: Werner von Siemens and the electrical telegraphBjörn von Siemens. [doi]
- Keynote address: Bringing 3D immersive virtual reality technologies to visual-spatial cognition researchMaria Kozhevnikov. [doi]
- Modeling object pursuit for 3D interactive tasks in virtual realityLei Liu, Robert van Liere. 3-10 [doi]
- A soft hand model for physically-based manipulation of virtual objectsJan Jacobs, Bernd Froehlich. 11-18 [doi]
- Lightweight palm and finger tracking for real-time 3D gesture controlGeorg Hackenberg, Rod McCall, Wolfgang Broll. 19-26 [doi]
- Parameter estimation variance of the single point active alignment method in optical see-through head mounted display calibrationMagnus Axholt, Martin A. Skoglund, Stephen D. O Connell, Matthew D. Cooper, Stephen R. Ellis, Anders Ynnerman. 27-34 [doi]
- Random dot markersHideaki Uchiyama, Hideo Saito. 35-38 [doi]
- Self-motion illusions in immersive virtual reality environmentsGerd Bruder, Frank Steinicke, Phil Wieland. 39-46 [doi]
- Improving the realism in motion-based driving simulators by adapting tilt-translation technique to human perceptionAnca Stratulat, Vincent Roussarie, Jean-Louis Vercher, Christophe Bourdin. 47-50 [doi]
- Psychophysical influence of mixed-reality visual stimulation on sense of hardnessYuichi Hirano, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura. 51-54 [doi]
- An evaluation of navigational ability comparing Redirected Free Exploration with Distractors to Walking-in-Place and joystick locomotio interfacesTabitha C. Peck, Henry Fuchs, Mary C. Whitton. 55-62 [doi]
- Stable vision-aided navigation for large-area augmented realityTaragay Oskiper, Han-Pang Chiu, Zhiwei Zhu, Supun Samarasekera, Rakesh Kumar. 63-70 [doi]
- Recognition-driven 3D navigation in large-scale virtual environmentsWei Guan, Suya You, Ulrich Neumann. 71-74 [doi]
- An experimental analysis of the impact of Touch Screen Interaction techniques for 3-D positioning tasksManuel Veit, Antonio Capobianco, Dominique Bechmann. 75-82 [doi]
- Performances of experienced and novice sportball players in heading virtual spinning soccer ballsThierry Hoinville, Abdeldjallil Naceri, Jesús Ortiz, Emmanuel Bernier, Ryad Chellali. 83-86 [doi]
- Could OKAN be an objective indicator of the susceptibility to visually induced motion sickness?Cuiting Guo, Jennifer T. T. Ji, Richard H. Y. So. 87-90 [doi]
- Comparing steering-based travel techniques for search tasks in a CAVEAnette von Kapri, Tobias Rick, Steven Feiner. 91-94 [doi]
- CRAM it! A comparison of virtual, live-action and written training systems for preparing personnel to work in hazardous environmentsCatherine Stocker, Ben Sunshine-Hill, John Drake, Ian Perera, Joseph T. Kider Jr., Norman I. Badler. 95-102 [doi]
- Shaping 3-D boxes: A full 9 degree-of-freedom docking experimentRasmus Stenholt, Claus B. Madsen. 103-110 [doi]
- A virtual reality system for the simulation and manipulation of wireless communication networksTobias Rick, Anette von Kapri, Torsten Kuhlen. 111-114 [doi]
- Continual surface-based multi-projector blending for moving objectsPeter Lincoln, Greg Welch, Henry Fuchs. 115-118 [doi]
- Multi-sensorial field display: Presenting spatial distribution of airflow and odorHaruka Matsukura, Tomohiko Nihei, Hiroshi Ishida. 119-122 [doi]
- Tap, squeeze and stir the virtual world: Touching the different states of matter through 6DoF haptic interactionGabriel Cirio, Maud Marchal, Aurélien Le Gentil, Anatole Lécuyer. 123-126 [doi]
- Pseudo-gustatory display system based on cross-modal integration of vision, olfaction and gustationTakuji Narumi, Takashi Kajinami, Shinya Nishizaka, Tomohiro Tanikawa, Michitaka Hirose. 127-130 [doi]
- Effective manipulation of virtual objects within arm s reachMathias Moehring, Bernd Froehlich. 131-138 [doi]
- Olfactory feedback system to improve the concentration level based on biological informationMasaaki Miyaura, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose. 139-142 [doi]
- Conformal visualization for partially-immersive platformsKaloian Petkov, Charilaos Papadopoulos, Min Zhang, Arie E. Kaufman, Xianfeng Gu. 143-150 [doi]
- Velocity-dependent dynamic curvature gain for redirected walkingChristian T. Neth, Jan L. Souman, David Engel, Uwe Kloos, Heinrich H. Bülthoff, Betty J. Mohler. 151-158 [doi]
- Leveraging change blindness for redirection in virtual environmentsEvan A. Suma, Seth Clark, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas, Zachary Wartell. 159-166 [doi]
- Shadow walking: An unencumbered locomotion technique for systems with under-floor projectionDavid J. Zielinski, Ryan P. McMahan, Rachel B. Brady. 167-170 [doi]
- Simulator X: A scalable and concurrent architecture for intelligent realtime interactive systemsMarc Erich Latoschik, Henrik Tramberend. 171-174 [doi]
- Mixed reality for supporting office devices troubleshootingFrédéric Roulland, Stefania Castellani, Pascal Valobra, Victor Ciriza, Jacki O Neill, Ye Deng. 175-178 [doi]
- AR aided implant templating for unilateral fracture reduction and internal fixation surgeryFangyang Shen, Yue Shen, Yue Qi. 179-182 [doi]
- Mobile Augmented Reality at the Hollywood Walk of FameThommen Korah, Jason Wither, Yun-Ta Tsai, Ronald Azuma. 183-186 [doi]
- Grasping virtual objects with multi-point hapticsQuan-Zen Ang, Ben Horan, Zoran Najdovski, Saeid Nahavandi. 189-190 [doi]
- Augmented reality motion-based robotics off-line programmingDiana Araque, Ricardo Diaz, Byron Perez-Gutierrez, Alvaro Joffre Uribe. 191-192 [doi]
- Olfactory display using a miniaturized pump and a SAW atomizer for presenting low-volatile scentsYossiri Ariyakul, Takamichi Nakamoto. 193-194 [doi]
- Acquiring knowledge-in-use in virtual training environments: A theory driven design processJohanna Bertram, Johannes Moskaliuk, Ulrike Cress. 195-196 [doi]
- The use of interactive Virtual Prototypes for products specification in the concept design phaseMonica Bordegoni, Francesco Ferrise, Joseba Lizaranzu. 197-198 [doi]
- Effects of sensory feedback while interacting with graphical menus in virtual environmentsNguyen Thong Dang, Vincent Perrot, Daniel Mestre. 199-200 [doi]
- A carom billiard to understand special relativityTony Doat, Etienne Parizot, Jean-Marc Vézien. 201-202 [doi]
- Accelerated polyhedral visual hulls using OpenCLTobias Duckworth, David J. Roberts. 203-204 [doi]
- VEGI: Virtual Environment GUI Immersion systemMohammed Elfarargy, Magdy Nagi, Noha Adly. 205-206 [doi]
- MAR shopping assistant usage: Delay, error, and utilitySubhashini Ganapathy, Glen J. Anderson, Igor Kozintsev. 207-208 [doi]
- 3D Arrow: A virtual pointer for immersive sculptingJérôme Grosjean, Jérôme Simonin, Eric Galin, Stéphane Mérillou. 209-210 [doi]
- Mobile Augmented Reality using scalable recognition and trackingJaewon Ha, Jinki Jung, ByungOk Han, Kyusung Cho, Hyun Seung Yang. 211-212 [doi]
- On accelerating a volume-based haptic feedback algorithmRui Hu, Kenneth E. Barner, Karl V. Steiner. 213-214 [doi]
- Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented environmentsJ. Adam Jones, J. Edward Swan II, Gurjot Singh, Stephen R. Ellis. 215-216 [doi]
- 3D Haptic modeling system using ungrounded pen-shaped kinesthetic displaySho Kamuro, Kouta Minamizawa, Susumu Tachi. 217-218 [doi]
- Altered reality: Augmenting and diminishing reality in real timeCrystian Wendel M. Leão, João Paulo S. M. Lima, Veronica Teichrieb, Eduardo S. Albuquerque, Judith Kelner. 219-220 [doi]
- Dual interactions between multi-display and smartphone for collaborative design and sharingJae Yeol Lee, Min-Seok Kim, Dong Woo Seo, Chil-Woo Lee, Jae-Sung Kim, Sang Min Lee. 221-222 [doi]
- Bimanual gestural interface for virtual environmentsJulien-Charles Levesque, Denis Laurendeau, Marielle Mokhtari. 223-224 [doi]
- Designing a reconfigurable multimodal and collaborative supervisor for Virtual EnvironmentPierre Martin, Patrick Bourdot. 225-226 [doi]
- Design of a tactile display to support materials perception in virtual environmentsMaura Mengoni, Barbara Colaiocco, Margherita Peruzzini, Michele Germani. 227-228 [doi]
- IMAGE - Complex situation understanding: An immersive concept developmentMarielle Mokhtari, Eric Boivin, Denis Laurendeau, Sylvain Comtois, Denis Ouellet, Julien-Charles Levesque, Etienne Ouellet. 229-230 [doi]
- Detection of divided planar object for augmented reality applicationsShinya Nishizaka, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 231-232 [doi]
- A design for a smartphone-based head mounted displayJ. Logan Olson, David M. Krum, Evan A. Suma, Mark T. Bolas. 233-234 [doi]
- A little unreality in a realistic replica environment degrades distance estimation accuracyLane Phillips, Victoria Interrante. 235-236 [doi]
- Virtual game show host - Dr. ChestrRaghavi Sakpal, Dale-Marie Wilson. 237-238 [doi]
- Immersive ParaView: A community-based, immersive, universal scientific visualization applicationNikhil Shetty, Aashish Chaudhary, Daniel S. Coming, William R. Sherman, Patrick O Leary, Eric T. Whiting, Simon Su. 239-240 [doi]
- Depth judgment tasks and environments in near-field augmented realityGurjot Singh, J. Edward Swan II, J. Adam Jones, Stephen R. Ellis. 241-242 [doi]
- An initial exploration of conversational errors as a novel method for evaluating virtual human experiencesRichard Skarbez, Aaron Kotranza, Frederick P. Brooks Jr., Benjamin Lok, Mary C. Whitton. 243-244 [doi]
- Full body haptic display for low-cost racing car driving simulatorsAdrian Steinemann, Sebastian Tschudi, Andreas Kunz. 245-246 [doi]
- FAAST: The Flexible Action and Articulated Skeleton ToolkitEvan A. Suma, Belinda Lange, Albert A. Rizzo, David M. Krum, Mark T. Bolas. 247-248 [doi]
- Pilot study on the spatial and temporal accuracies of hitting a high-speed virtual ball in tennis simulationWee Teck Fong. 249-250 [doi]
- Scalable content for urban applicationsJuan Diego Toro, Pablo Figueroa. 251-252 [doi]
- SiXton s curse - Simulator X demonstrationMartin Fischbach, Dennis Wiebusch, Anke Giebler-Schubert, Marc Erich Latoschik, Stephan Rehfeld, Henrik Tramberend. 255-256 [doi]
- A remote mobile collaborative AR system for learning in physicsJian Gu, Nai Li, Henry Been-Lirn Duh. 257-258 [doi]
- Demo - Altered reality: Augmenting and diminishing reality in real timeCrystian Wendel M. Leão, João Paulo S. M. Lima, Veronica Teichrieb, Eduardo S. Albuquerque, Judith Kelner. 259-260 [doi]
- Left Arm Up! Interactive Yoga training in virtual environmentZhiqiang Luo, Weiting Yang, Zhong-Qiang Ding, Lili Liu, I-Ming Chen, Song Huat Yeo, Keck Voon Ling, Henry Been-Lirn Duh. 261-262 [doi]
- An interactive virtual try onNadia Magnenat-Thalmann, Pascal Volino, Bart Kevelham, Mustafa Kasap, Qui Tran, Marlene Arevalo-Poizat, Ghana Priya, Nedjma Cadi-Yazli. 263-264 [doi]
- MetaCookie+Takuji Narumi, Shinya Nishizaka, Takashi Kajinami, Tomohiro Tanikawa, Michitaka Hirose. 265-266 [doi]
- Detection of divided planar object for augmented reality applicationsShinya Nishizaka, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 267-268 [doi]
- An adaptive color marker for Spatial Augmented Reality environments and visual feedbackRoss T. Smith, Michael R. Marner, Bruce H. Thomas. 269-270 [doi]
- Random dot markersHideaki Uchiyama, Hideo Saito. 271-272 [doi]