Abstract is missing.
- SAVE: shared augmented virtual environment for real-time mixed reality applicationsYu Zhu, Kang Zhu, Qiang Fu, Xilin Chen, Huixing Gong, Jingyi Yu. 13-21 [doi]
- Passive haptics based MR system for geography teachingZhizhuo Yang, Dongdong Weng. 23-29 [doi]
- Mixed reality based interaction system for digital heritageNishant Bugalia, Subodh Kumar, Prem Kalra, Shantanu Choudhary. 31-37 [doi]
- FPGA design & implementation of a very-low-latency video-see-through (VLLV) head-mount display (HMD) system for mixed reality (MR) applicationsTao Ai. 39-42 [doi]
- Real-time head pose estimation for driver assistance system using low-cost on-board computerChao Yin, Xubo Yang. 43-46 [doi]
- A mixed-reality museum tourism framework based on HMD and fisheye cameraShaobo Zhang, Wanqing Zhao, Jun Wang, Hangzai Luo, Xiaoyi Feng, Jinye Peng. 47-50 [doi]
- An inverse rendering approach for heterogeneous translucent materialsJingjie Yang, Shuangjiu Xiao. 79-88 [doi]
- Motion simulation of wet cloth on contact surface considering air effects and humidityRui Wang, Shuangjiu Xiao. 89-95 [doi]
- Rectangular stable power-aware mobile projection on planar surfacesMehdi Rahimzadeh, Hung Nguyen, Ardalan Amiri Sani, Fadi J. Kurdahi, Aditi Majumder. 97-105 [doi]
- Research on simulation system of welding robot in Unity3dJunhao Pan, Yong Zhuo, Liang Hou, Xiangjian Bu. 107-110 [doi]
- A framework of face synthesis based on multilinear analysisYuhao Song, Hui Zhang. 111-114 [doi]
- Quad-tree spatial index for dynamic allocation of sea ice modeling in ice navigation simulatorYuhao Sun, Yong Yin, Yicheng Jin, Shuai Gao. 115-118 [doi]
- A two-dimensional editing system based on hand gestures and real object manipulation using RGB-D sensorHsin-Kai Chen, Sai-Keung Wong, Po-Han Huang, Yu-An Chang. 119-128 [doi]
- DovCut: a draft based online video compositing systemGuangyu Nie, Yue Liu, Yongtian Wang. 129-136 [doi]
- Semantic framework for interactive animation generationHui Liang, Jian Chang, Meili Wang, Can Chen, Jian-Jun Zhang. 137-145 [doi]
- Interaction in marker-less augmented reality based on hand detection using leap motionJuncheng Zhao, Hock Soon Seah. 147-150 [doi]
- A mesh-insensitive elastic model for simulation of solid bodiesJuan Zhang, Mingquan Zhou, Guoguang Du, Youliang Huang, Zhongke Wu, Xuesong Wang. 151-154 [doi]
- A small scene assistant maintenance system based on optical see-through augmented realityYanfeng Tong, Yongtian Wang, Jing Chen, Chen Chen. 155-158 [doi]
- MDIS cloth system: virtual reality technology for firefighter trainingFangjie Yu, Xinlei Hu, Chunyong Ma, Yang Zhao, Yunfei Liu, Fan Yang, Ge Chen. 219-225 [doi]
- Modeling and simulation of the trawl in fishing simulatorShuai Gao, Yong Yin, Xiaofeng Sun, Helong Shen. 227-232 [doi]
- A novel method for short-time human activity recognition based on improved template matching techniqueBenyue Su, Qingfeng Tang, Jing Jiang, Min Sheng, Ali Abdullah Yahya, Guangjun Wang. 233-242 [doi]
- VR locomotion: walking > walking in place > arm swingingPreston Tunnell Wilson, William Kalescky, Ansel MacLaughlin, Betsy Williams. 243-249 [doi]
- Crowd formation via hierarchical planningXingce Wang, Na Liu, Shaolong Liu, Zhongke Wu, Mingquan Zhou, Jiale He, Peng Cheng, Chunyan Miao, Nadia Magnenat-Thalmann. 251-260 [doi]
- Automated brain extraction and associated 3D inspection layers for the Rhesus macaque MRI datasetsZeqing Fu, Yiyi Deng, Xin Jia, Bin Gao, Xiaoming Zhu, Yanlin Luo. 261-269 [doi]
- Geodesic histogram based 3D deformable shape correspondenceXiang Pan, Zhihao Cheng, Junmian Lin, Zhi Liu. 271-279 [doi]
- Making decision for the next step in dense crowd simulation using support vector machinesShamsul Mohamad, Masaki Oshita, Tsukasa Noma, Mohd Shahrizal Sunar, Fawwaz Mohd Nasir, Kunio Yamamoto, Yasutaka Honda. 281-287 [doi]
- Simulating group formation and behaviour in dense crowdFawwaz Mohd Nasir, Tsukasa Noma, Masaki Oshita, Kunio Yamamoto, Mohd Shahrizal Sunar, Shamsul Mohamad, Yasutaka Honda. 289-292 [doi]
- Real-time human action recognition using individual body part locations and local joints structureLiqiang Du, Hong Chen, Shuli Mei, Qing Wang. 293-298 [doi]
- Real-time video stylization using spatial-temporal gabor filteringRui Wang, Ping Li, Bin Sheng, Hanqiu Sun, Enhua Wu. 299-307 [doi]
- Real-time full-body motion reconstruction and recognition for off-the-shelf VR devicesFan Jiang, Xubo Yang, Lele Feng. 309-318 [doi]
- Haptic mirror: a platform for active exploration of facial expressions and social interaction by individuals who are blindShamima Yasmin, Sethuraman Panchanathan. 319-329 [doi]
- A novel bagged particle filter for object trackingHaozhi Huang, Yanyan Liang, Ah Chung Tsoi, Sio-Long Lo, Alex Po Leung. 331-338 [doi]
- Interactive modeling and editing of free-form surfaces from curve networksLeilei Gao, Congyi Zhang, Lifeng Zhu, Sheng Li, Guoping Wang. 339-344 [doi]
- Gap connection of vascular branches by nonlinear least squares curve fitting algorithmShifeng Zhao, Xuesong Wang, Yun Tian, Qingqiong Deng, Zhongke Wu, Mingquan Zhou. 345-352 [doi]
- User guided 3D scene enrichmentSuiyun Zhang, Zhizhong Han, Hui Zhang. 353-362 [doi]
- Automatic planar shape segmentation from indoor point cloudsWuyang Shui, Jin Liu, Pu Ren, Steve Maddock, Mingquan Zhou. 363-372 [doi]
- Point cloud registration by discrete spin image and normal alignment radial featureXudong Li, Jing Liu, Huijie Zhao. 373-379 [doi]
- An immersive approach to the visual exploration of geospatial network datasetsMeng-Jia Zhang, Jie Li, Kang Zhang. 381-390 [doi]
- Position based balloon angioplastyPengbin Tang, Dongjin Huang, Yin Wang, Ruobin Gong, Wen Tang, Youdong Ding. 391-400 [doi]
- An improved ANN search algorithm for visual search applicationsFuqiang Ma, Jing Chen, Yanfeng Tong, Lei Sun. 401-407 [doi]
- Virtual reality technology based developmental designs of multiplayer-interaction-supporting exhibits of science museums: taking the exhibit of "virtual experience on an aircraft carrier" in China science and technology museum as an exampleLu Li, Ji Zhou. 409-412 [doi]
- Short-time activity recognition with wearable sensors using convolutional neural networkMin Sheng, Jing Jiang, Benyue Su, Qingfeng Tang, Ali Abdullah Yahya, Guangjun Wang. 413-416 [doi]
- Visualizing brightness temperature data of king crater area with CELMSTing Lan, Zhanchuan Cai, Jing Huang. 417-421 [doi]
- Illumination invariant mesh coloringWeijian Cao, Shouhong Ding, Lizhuang Ma. 423-430 [doi]
- An automatic positioning algorithm for archaeological fragmentsGuoguang Du, Mingquan Zhou, Congli Yin, Juan Zhang, Zhongke Wu, Wuyang Shui. 431-439 [doi]
- Research on camouflage effect evaluation method of moving object based on videoJuntang Yang, Weidong Xu, Qingkai Qiu, Yang Qu. 441-446 [doi]
- An accurate multi-sensor fusion measurement method for marker-free augmented reality systemHang Dong, Fei Wang, Peilin Jiang. 447-450 [doi]
- A bio-inspired image local feature representation based on vision network modelBo Lang, Yina Fan, Jing Huang. 451-454 [doi]
- VRMController: an input device for navigation activities in virtual reality environmentsHai-Ning Liang, Yuwei Shi, Feiyu Lu, Jizhou Yang, Konstantinos Papangelis. 455-460 [doi]
- Glance: generalized geometric primitives and transformations for information visualization in AR/VR environmentsDaniel Filonik, Tomasz Bednarz, Markus Rittenbruch, Marcus Foth. 461-468 [doi]
- Evaluating virtual reality experience and performance: a brain based approachMatthew Pike, Eugene Ch'ng. 469-474 [doi]
- Facial expressions recognition based on convolutional neural networks for mobile virtual realityTeng Teng, Xubo Yang. 475-478 [doi]
- Temporal clustering of motion capture data with optimal partitioningYang Yang, Hubert P. H. Shum, Nauman Aslam, Lanling Zeng. 479-482 [doi]