3 | -- | 6 | Mike Reddy. Editorial: games, Ghandi and wrecked trains |
6 | -- | 18 | Nazlena Mohamad Ali, Siti Zahidah Abdullah, Juhana Salim, Hyowon Lee 0001. Exploring user experience in game interface: a case study of The Sims 3 |
19 | -- | 40 | Anil Bilgihan, Cihan Cobanoglu, Khaldoon Nusair, Fevzi Okumus, Milos Bujisic. A quantitative study exploring the difference between gaming genre preferences |
41 | -- | 54 | Christopher Dutton. Correctly and accurately combining normal maps in 3D engines |
55 | -- | 67 | Michael J. Heron. "Likely to be eaten by a Grue" - the relevance of text games in the modern era |
68 | -- | 84 | Maria Mavrommati, Despina Makridou Bousiou, Pierre Corbeil. Learning to "do history" through gameplay |
85 | -- | 99 | Gregory S. Penninck. Real time muscle texture morphing |