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Journal: The Computer Games Journal
Home
Index
Info
Volume
Volume
4
, Issue
3-4
133
--
135
Kenneth B. McAlpine
.
Jazz and the Art of Anticipation
137
--
153
Gregory S. Penninck
.
Modularity for Next Gen Games Designers
155
--
168
Kenneth B. McAlpine
.
All Aboard the Impulse Train: A Retrospective Analysis of the Two-Channel Title Music Routine in Manic Miner
169
--
186
Dana Ruggiero
,
Katrin Becker
.
Games You Can't Win
187
--
188
Michael J. Heron
.
Rachel Kowert, Thorsten Quandt (eds): The Video Game Debate - Unravelling the Physical, Social and Psychological Effects of Digital Games - Taylor & Francis (unpublished proof), ISBN 978-1-138-83160-5 (hbk), 978-1-138-83163-6 (pbk), 978-1-315-73649-5 (ebk)
189
--
190
Mike Reddy
.
Eva Lenhardt and Andreas Rauscher (eds.): Films and Games: Interactions - Deutsches Filmmuseum, Frankfurt, 2005, 256 pp, ISBN: 978-3-86505-242-1
Volume
4
, Issue
1-2
1
--
2
.
Editorial
3
--
17
Michael James Heron
.
Everybody's Talking About Pop Music: The Evolution of the Cinematic Video Game
19
--
30
Yang Chen
,
Jian Ou
,
David Matthew Whittinghill
.
Cognitive Load in Real-Time Strategy Gaming: Human Opponent Versus AI Opponent
31
--
46
Rafael Marques de Albuquerque
,
Francisco A. Pereira Fialho
.
Fun and Games: Player Profiles
47
--
58
Lindsey Joyce
.
Creating Collaborative Criteria for Agency in Interactive Narrative Game Analysis
59
--
80
Joshua Tanenbaum
.
Hermeneutic Inquiry for Digital Games Research
81
--
100
Paul Ralph
,
Kafui Monu
.
Toward a Unified Theory of Digital Games
101
--
121
Richard W. C. Lui
,
Philip T. Y. Lee
,
Vincent T. Y. Ng
.
Design and Evaluation of PMS: A Computerized Simulation Game for Software Project Management
123
--
132
Dimitri Gavriloff
,
Joanne Lusher
.
Social Anxiety and Mindfulness in Online Gamers