Journal: Electronic Commerce Research

Volume 9, Issue 1-2

1 -- 2Savvas Papagiannidis, Michael Bourlakis, Feng Li. Editorial: I have an avatar therefore I exist
3 -- 26Alex Meredith, Zaheer Hussain, Mark D. Griffiths. Online gaming: a scoping study of massively multi-player online role playing games
27 -- 47Kim P. Bryceson. The development of VAG - a 3D virtual agribusiness environment and strategy game
49 -- 75Maria Rosita Cagnina, Michele Poian. Beyond e-business models: the road to virtual worlds
77 -- 96Yue Guo, Stuart Barnes. Virtual item purchase behavior in virtual worlds: an exploratory investigation
97 -- 113Vili Lehdonvirta. Virtual item sales as a revenue model: identifying attributes that drive purchase decisions
115 -- 134Lakshmi Goel, Sonja Prokopec. If you build it will they come? - An empirical investigation of consumer perceptions and strategy in virtual worlds
135 -- 148Michael Bourlakis, Savvas Papagiannidis, Feng Li. Retail spatial evolution: paving the way from traditional to metaverse retailing