1 | -- | 12 | Greg Jones, Scott J. Warren. Issues and Concerns of K-12 Educators on 3-D Multi-User Virtual Environments in Formal Classroom Settings |
13 | -- | 32 | Jeffrey Jacobson. Digital Dome versus Desktop Display in an Educational Game: Gates of Horus |
33 | -- | 50 | Adriana D Alba, Anjum Najmi, Jonathan Gratch, Chris Bigenho. Virtual Learning Environments. The oLTECx: A Study of Participant Attitudes and Experiences |
51 | -- | 67 | Lee L. Mason, Tae Jeon, Peter Blair, Nancy Glomb. Virtual Tutor Training: Learning to Teach in a Multi-User Virtual Environment |
68 | -- | 78 | Brock Dubbels. Cognitive Ethnography: A Methodology for Measure and Analysis of Learning for Game Studies |
86 | -- | 90 | Shari Metcalf, Amy Kamarainen, M. Shane Tutwiler, Tina Grotzer, Chris Dede. Ecosystem Science Learning via Multi-User Virtual Environments |
91 | -- | 93 | Patrick M. O Shea. Augmented Reality in Education: Current Trends |
94 | -- | 96 | Jonathon Richter. Collaboratories and Virtual Safaris as Research in Virtual Learning Environments Scholarship |