Journal: IJMHCI

Volume 2, Issue 4

1 -- 28Satu Jumisko-Pyykkö, Teija Vainio. Framing the Context of Use for Mobile HCI
29 -- 44Eve E. Hoggan. Crossmodal Audio and Tactile Interaction with Mobile Touchscreens
45 -- 57Michael Pettitt, Gary Burnett. Visual Demand Evaluation Methods for In-Vehicle Interfaces

Volume 2, Issue 3

1 -- 14Johannes Schöning, Markus Löchtefeld, Michael Rohs, Antonio Krüger. Projector Phones: A New Class of Interfaces for Augmented Reality
15 -- 30Andrew Greaves, Enrico Rukzio. View and Share: Exploring Co-Present Viewing and Sharing of Pictures using Personal Projection
31 -- 43Darren Black, Nils Jakob Clemmensen, Mikael B. Skov. Pervasive Computing in the Supermarket: Designing a Context-Aware Shopping Trolley
44 -- 57Jong-Woon Yoo, Woomin Hwang, Hyunchul Seok, Sung Kyu Park, Chulmin Kim, Woong Ho Choi, Kyu Ho Park. Cocktail: Exploiting Bartenders Gestures for Mobile Interaction
58 -- 73Andreas Lorenz. A Conceptual Framework for Interoperability of Mobile User Interfaces with Ambient Computing Environments

Volume 2, Issue 2

1 -- 18Lorna McKnight, Brendan Cassidy. Children s Interaction with Mobile Touch-Screen Devices: Experiences and Guidelines for Design
19 -- 36Sonia Franckel, Elizabeth M. Bonsignore, Allison Druin. Designing for Children s Mobile Storytelling
37 -- 52Michael Eisenberg, Leah Buechley, Nwanua Elumeze. Bits and Pieces: Potential Future Scenarios for Children s Mobile Technology
53 -- 71Christos Sintoris, Adrian G. Stoica, Ioanna Papadimitriou, Nikoleta Yiannoutsou, Vassilis Komis, Nikolaos M. Avouris. MuseumScrabble: Design of a Mobile Game for Children s Interaction with a Digitally Augmented Cultural Space

Volume 2, Issue 1

1 -- 20Gianluca Paravati, Andrea Sanna, Fabrizio Lamberti, Luigi Ciminiera. On Quality of Experience in Remote Visualization on Mobile Devices
21 -- 47Katrin Arning, Martina Ziefle. Ask and You Will Receive: Training Novice Adults to use a PDA in an Active Learning Environment
48 -- 72Parisa Eslambolchilar, Roderick Murray-Smith. A Model-Based Approach to Analysis and Calibration of Sensor-Based Human Interaction Loops