Journal: IJMLO

Volume 13, Issue 4

336 -- 351Shan Jiang, Gary K. W. Wong. Primary school students' intrinsic motivation to plugged and unplugged approaches to develop computational thinking
352 -- 391Chan-Tong Lam, Wei Ke, Sio Kei Im, Anabela Gomes, António José Mendes, Maria José Marcelino. Students' characteristics in programming learning and the design of a mobile learning platform
392 -- 411Chi-Un Lei, Cheuk-Wang Yau, King-Shan Lui, Vincent W. L. Tam, Allan Hoi Kau Yuen, Edmund Y. Lam. Designing instructional videos and classwork activities: teaching internet of things via flipped classroom
412 -- 451Jing Luo, Mansurbek Kushnazarov, Khe Foon Hew. An analysis of undergraduate level flipped courses based on the seven principles: a case study

Volume 13, Issue 3

233 -- 254Jirapipat Thanyaphongphat, Patcharin Panjaburee. Effects of a personalised ubiquitous learning support system based on learning style-preferred technology type decision model on university students' SQL learning performance
255 -- 285Jihene Malek, Mona Laroussi, Henda Ben Ghézala, Mariem Nefzi. A methodology for designing mobile, pervasive, seamless and IoT-based learning scenarios: language, process and supporting tools
286 -- 308Gwo-Jen Hwang, Hsin-Yu Lee, Chih Hung Chen. Lessons learned from integrating concept mapping and gaming approaches into learning scenarios using mobile devices: analysis of an activity for a geology course
309 -- 332Alberto Andujar, Sardar Abdalla Hussein. Mobile-mediated communication and students' listening skills: a case study

Volume 13, Issue 2

129 -- 151Krittawaya Thongkoo, Patcharin Panjaburee, Kannika Daungcharone. A development of ubiquitous learning support system based on an enhanced inquiry-based learning approach
152 -- 170Brenda Eschenbrenner, Fiona Fui-Hoon Nah. Learning through mobile devices: leveraging affordances as facilitators of engagement
171 -- 192Kannika Daungcharone, Patcharin Panjaburee, Krittawaya Thongkoo. A mobile game-based C programming language learning: results of university students' achievement and motivations
193 -- 216Jakkrit Junrat, Niwat Srisawasdi, Kanda Runapongsa Saikaew. The effect of using a semi-automated image processing mobile application on undergrad students' perception in a complex science experiment
217 -- 232Parlindungan Sinaga, Amsor, Febby Dwi Cahyanti. Effectiveness of the new generation e-book application for mobile phones in improving the conceptual mastery of kinematics

Volume 13, Issue 1

4 -- 29Pratya Nuankaew, Punnarumol Temdee. Matching of compatible different attributes for compatibility of members and groups
30 -- 50Marta Solórzano-García, Julio Navío-Marco. Developing social entrepreneurs through distance education: the value of commitment and interactivity with the learning community
51 -- 67Kam Cheong Li, Linda Yin-King Lee, Suet-Lai Wong, Ivy Sui-Yu Yau, Billy Tak-Ming Wong. The effects of mobile learning for nursing students: an integrative evaluation of learning process, learning motivation, and study performance
68 -- 90Ching-Yi Chang, Gwo-Jen Hwang. Trends in digital game-based learning in the mobile era: a systematic review of journal publications from 2007 to 2016
91 -- 112Monther M. Elaish, Nor Liyana Mohd Shuib, Norjihan Abdul Ghani, Ghulam Mujtaba Shaikh, Nader Ale Ebrahim. A bibliometric analysis of m-learning from topic inception to 2015
113 -- 127Michail Kalogiannakis, Stamatios Papadakis. Evaluating pre-service kindergarten teachers' intention to adopt and use tablets into teaching practice for natural sciences