Journal: Journal of Visualization and Computer Animation

Volume 36, Issue 6

0 -- 0Hirohito Sato, Hironori Mitake, Shoichi Hasegawa. Artist-Directable Motion Generation Using Overlapping Minimum Jerk Trajectories for Interactive Embodied Social Agent Adapting to Dynamic Environments
0 -- 0Jingbo Zhao, Mengyang Ding, Zihao Guo, Mingjun Shao. Estimating Torso Direction Based on a Head-Mounted Display and Its Controllers for Steering During Virtual Locomotion
0 -- 0Juyi Hwang, Young J. Kim. Virtual Reenactment of the Itaewon Crowd Crush Using Kinodynamic Simulation
0 -- 0Lalit Kumar, Dushyant Kumar Singh. MotionBlend GAN : An Approach for Realistic Video Content Creation With Embedded Approach for Human Subjects
0 -- 0Zeyu Peng, Dan Ma, Xiangwei Lv. A Two-Stage Controllable Co-Speech Gesture Generation Method
0 -- 0Xingquan Cai, Kaijie Qu, Luyao Wang, Shanshan He, Yan Hu. Multi-Agent Learning With Hierarchical Biomechanical Priors for Efficient 3D Human Pose Estimation in Virtual Reality
0 -- 0Jothi Prakash Venugopal, Arul Antran Vijay Subramanian, Gopikrishnan Sundaram, Mahendhiran Ponnambalam Devadoss. The Convergence of Deep Learning and the Metaverse: A Multidisciplinary Survey of Current Research and Future Directions
0 -- 0Fengsen Jin, Guang Li, Jianjun Li, Chongyang Ding. SD-T2LM: Long-Sequence Human Motion Generation Based on Dynamic SLERP Interpolation and Dynamic Mask Mechanism
0 -- 0Yen-Cheng Chen. Bridging Real and Virtual: Augmented Reality as a Catalyst for Creative Learning in Beverage Preparation Courses
0 -- 0Seung Wook Kim, HuiSeong Lee, JaeHyun Lee, Kiwon Um, JungHyun Han. Dimension Expansion for Untangling Mass-Spring System
0 -- 0Min Shi 0005, Xinru Zhuo, Zhenyu Li, Yueyue Sun, Lin Gao 0004, Tianlu Mao, Dengming Zhu, Yongliang Yang. StyleGarNet: A Real-Time Garment Animation Generation Method With Diverse Styles

Volume 36, Issue 5

0 -- 0Haokai Zeng, Dongyu Yang, Yanrui Xu, Yalan Zhang, Zhongmin Wang, Feng Tian 0009, Xiaokun Wang 0001, Xiaojuan Ban. An Adaptive Boundary Material Point Method With Surface Particle Reconstruction
0 -- 0Jiasheng Du, Jiaji Wang, Jianpo Li. Skeleton-Based Motion Recognition for Labanotation Generation Based on the Fusion of Neural Networks
0 -- 0Stefanos Gkoutzios, Michalis Vrigkas. A Multi-User Virtual Reality Game Based on Gesture Recognition From RGB Information
0 -- 0Yi Han, He Wang 0002, Xiaogang Jin 0001. More Than Following: Introducing Reversing Behavior for Irregular-Aware Traffic Simulation by Interactive Editing
0 -- 0Wajahat Hussain, Mahum Naveed, Asad Khan, Taimoor Hasan Khan, Muhammad Latif Anjum, Shahzad Rasool, Adnan Maqsood. Low Cost 3D Motion Capture of Rapid Maneuvers Using a Single High Speed Camera
0 -- 0Jian Teng, Sukyoung Cho, Shaw-mung Lee. Human-Robot Interaction: Integrating BCI -Controlled Virtual Robotic Arm With Manual Control in VR Environment
0 -- 0Syuhei Sato, Ryosuke Kawazumi, Yoshinori Dobashi. Turbulence Estimation in Smoke Simulation via Curvature-Based Image Features
0 -- 0Estevao Smania Testa, Soraia Raupp Musse. Predicting and Optimizing Crowd Evacuations: An Explainable AI Approach

Volume 36, Issue 4

0 -- 0Yuxi Zhou, Bowen Gao, Hongxin Zhang, Wei Chen, Xiaoliang Luo, Lvchun Wang. A Real-Time Virtual-Real Fusion Rendering Framework in Cloud-Edge Environments
0 -- 0Xingfei Xue, Xuesong Wang 0004, Weizhou Liu, Xingce Wang, Junli Zhao, Zhongke Wu. Coarse-To-Fine 3D Craniofacial Landmark Detection via Heat Kernel Optimization
0 -- 0Haowei Xue, Meili Wang. LGNet: Local-And-Global Feature Adaptive Network for Single Image Two-Hand Reconstruction
0 -- 0Yuan Ma, Zhixuan Wang, Yinghan Shi, Meili Wang. Chinese Painting Generation With a Stroke-By-Stroke Renderer and a Semantic Loss
0 -- 0Jeong Ha Lee, Ghazanfar Ali, Jae-In Hwang. A Retrieval-Augmented Generation System for Accurate and Contextual Historical Analysis: AI-Agent for the Annals of the Joseon Dynasty
0 -- 0Keming Chen, Qihao Yang, Qingshu Yuan, Jin Xu 0003, Zhengwei Yao, Zhigeng Pan. CoPadSAR: A Spatial Augmented Reality Interaction Approach for Collaborative Design via Pad-Based Cross-Device Interaction
0 -- 0Samraat Gupta, John Keyser. Adaptive Sampling for Interactive Simulation of Granular Material
0 -- 0Yixin Xu, Shiguang Liu. Botanical-Based Simulation of Fruit Shape Change During Growth
0 -- 0Jin Liu. An HBIM Framework and Virtual Reconstruction for the Preservation of Confucian Temple Heritage
0 -- 0Rui Liu, Fangbo Lu, Wanchuang Luo, Tianjian Cao, Hailian Xue, Meili Wang. Yolov8-HAC: Safety Helmet Detection Model for Complex Underground Coal Mine Scene

Volume 36, Issue 3

0 -- 0Naruo Nishio, Syuhei Sato, Kaisei Sakurai, Keiko Nakamoto. A Control Simulation of Multiple Bubbles for Representing Desired Shapes
0 -- 0Huiqiang Hu, Changyan He, Xiaojun Liu, Jinyuan Jia 0002, Ting Yu. Weisfeiler-Lehman Kernel Augmented Product Representation for Queries on Large-Scale BIM Scenes
0 -- 0Xiaohui Tan, Weiqi Xu, Jiazheng Wu, Hao Geng, Qichuan Geng. AU-Guided Feature Aggregation for Micro-Expression Recognition
0 -- 0Jiajie Wu, Frederick W. B. Li, Gary K. L. Tam, Bailin Yang, Fangzhe Nan, Jia Pan 0001. Talking Face Generation With Lip and Identity Priors
0 -- 0Fatih Oztank, Selim Balcisoy. Towards Extended Reality in Emergency Response: Guidelines and Challenges for First Responder Friendly Augmented Interfaces
0 -- 0Chuchao Lin, Changjun Zou, Hangbin Xu. SCNet: A Dual-Branch Network for Strong Noisy Image Denoising Based on Swin Transformer and ConvNeXt
0 -- 0Sagar A. Vankit, Samaneh Zamanifard, Deyrel Diaz, Christos Mousas, Kelly Richardson, Andrew T. Duchowski, Matias Volonte. Exploring the Impact of Multimodal Long Conversations in VR on Attitudes Toward Behavior Change, Memory Retention, and Cognitive Load
0 -- 0Bo Zhang, Huiping Shi, Mengjiao Gu. Research on the Application of Immersive Virtual Reality Intervention Model (IVRT) in the Context of Computer Anxiety Among the Older Adults
0 -- 0Thuc Long Ha, Juan Verde, Julien Bert, Hadrien Courtecuisse. Toward Fluoroscopy Guided Robotic Needle Insertion for Radio Frequency Ablation
0 -- 0Sagar A. Vankit, Vivian Genaro Motti, Tiffany D. Do, Samaneh Zamanifard, Deyrel Diaz, Andrew T. Duchowski, Bart P. Knijnenburg, Matias Volonte. Path Modeling of Visual Attention, User Perceptions, and Behavior Change Intentions in Conversations With Embodied Agents in VR
0 -- 0Wei Xun, Songlin Zhang. Optimized Multiuser Panoramic Video Transmission in VR: A Machine Learning-Driven Approach
0 -- 0Hong Son Nguyen, DaEun Cheong, Andrew Chalmers, MyoungGon Kim, Taehyun Rhee, JungHyun Han. Interaction With Virtual Objects Using Human Pose and Shape Estimation
0 -- 0Mehmet Efe Sak, Sinan Sonlu, Ugur Güdükbay. Talk With Socrates: Relation Between Perceived Agent Personality and User Personality in LLM-Based Natural Language Dialogue Using Virtual Reality
0 -- 0Binhao Huang, Jian Lv, Ligang Qiang. Effects of Control Mapping Strategies on Task Performance, Motivation, and Engagement of Participants in a VR Upper Limb Training Task: A Randomized Controlled Trial
0 -- 0Mingxiao Hu, Linlin Ge, Xujie Li. Fuzzy Sampling With Qualified Uniformity Properties for Implicitly Defined Curves and Surfaces
0 -- 0Chunyang Ma, Lifeng Zhu. Folding by Skinning
0 -- 0Jiahui Pan, Frederick W. B. Li, Bailin Yang, Fangzhe Nan. CLPFusion: A Latent Diffusion Model Framework for Realistic Chinese Landscape Painting Style Transfer
0 -- 0Cheng-En Cai, Sai-Keung Wong, Tzu-Yu Chen. Risk-Aware Pedestrian Behavior Using Reinforcement Learning in Mixed Traffic
0 -- 0Jian Zheng, Shengwei Sang, Yifei Lu, Guojun Dai, Xiaoyang Mao, WenHui Zhou. PG-VTON: Front-And-Back Garment Guided Panoramic Gaussian Virtual Try-On With Diffusion Modeling
0 -- 0Jihui Jiao, Rui Zeng, Ju Dai, JunJun Pan. BACH: Bi-Stage Data-Driven Piano Performance Animation for Controllable Hand Motion
0 -- 0Yalan Zhang, Yuhang Xu, Xiaokun Wang 0001, Angelos Chatzimparmpas, Xiaojuan Ban. Decoupling Density Dynamics: A Neural Operator Framework for Adaptive Multi-Fluid Interactions
0 -- 0Hangbin Xu, Changjun Zou, Chuchao Lin. UTMCR: 3U-Net Transformer With Multi-Contrastive Regularization for Single Image Dehazing
0 -- 0Qianwei Wang, Yanrui Xu, Xiangyu Sheng, Chao Yao, Yu Guo 0001, Jian Chang 0001, Jianjun Zhang, Xiaokun Wang 0001. A Versatile Energy-Based SPH Surface Tension With Spatial Gradients
0 -- 0Jiawen Peng, Zhuoran Liu, Jingzhong Lin, Gaoqi He. Precise Motion Inbetweening via Bidirectional Autoregressive Diffusion Models
0 -- 0Hui Liang, Rui Wang. Research on Multi-Feature Fusion Shadow Puppet Motifs Generation Based on CSPMotifsGAN and Cultural Heritage Preservation
0 -- 0Dake Liu, Huiwen Zhao, Wen Tang, Wenwen Yang. AIKII: An AI-Enhanced Knowledge Interactive Interface for Knowledge Representation in Educational Games
0 -- 0Rui Zeng, Ju Dai, Junxuan Bai, JunJun Pan. Motion In-Betweening via Recursive Keyframe Prediction
0 -- 0Wen Zhou 0005, Wangyu Shen, Xinyi Meng. An Improved Social Force Model-Driven Multi-Agent Generative Adversarial Imitation Learning Framework for Pedestrian Trajectory Prediction
0 -- 0Xinying Dai, Li Yao. DTGS: Defocus-Tolerant View Synthesis Using Gaussian Splatting
0 -- 0Xiwen Shi, Hao Zhao, Yi Jiang, Hao Xu, Ziyi Yang, Yiqian Wu, Qingbiao Wu, Xiaogang Jin 0001. GSFaceMorpher: High-Fidelity 3D Face Morphing via Gaussian Splatting
0 -- 0Bastien Saillant, Florence Zara, Fabrice Jaillet, Guillaume Damiand. Going Further With Vertex Block Descent
0 -- 0Mengyao Zhang, Jie Zhou, Tingyun Miao, Yong Zhao, Xin Si, Jingliang Zhang. Joint-Learning: A Robust Segmentation Method for 3D Point Clouds Under Label Noise
0 -- 0Antoine Oger, Geoffrey Gorisse, Sylvain Fleury, Olivier Christmann. MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts

Volume 36, Issue 2

0 -- 0Peng Zhang 0049, Bo Fei, Meng Wei, Jiamei Zhan, Kexin Wang, Youlong Lv. LFGarNet: Loose-Fitting Garment Animation With Multi-Attribute-Aware Graph Network
0 -- 0Fengli Pan, Likai Zou, Deli Dong, Shuangjiu Xiao. Simulation of Ocean Waves With Spectrum-Based Wave Particle
0 -- 0Aleksander Sawicki. Behavioral Gait Biometrics in VR: Is the Use of Synthetic Samples Able to Increase Person Identification Metrics?
0 -- 0Sanaa Iriqat, Fahri Vatansever. Augmented Reality in Engineering Education: An Application for Electronic Circuits Laboratory

Volume 36, Issue 1

0 -- 0Yiwei Zhuang, Shuyi Wang, Hua Xie, Wei Qing, Haoliang Li, Yuhan Shen, Yichun Shen. Augmented Reality-Based Interactive Scheme for Robot-Assisted Percutaneous Renal Puncture Navigation
0 -- 0Xie Hong-qin, Zhao Yuan-yuan. Advanced Gesture Recognition Method Based on Fractional Fourier Transform and Relevance Vector Machine for Smart Home Appliances
0 -- 0Hongju Yang, Seung Wan Hong. Creating an Anthropomorphic Folktale Animal: A Pilot Study on Character Design Creativity Derived From Autonomous Behavior Generation Powered by Reinforcement Learning
0 -- 0Wenkang Huang. Novel View Synthesis Based on Similar Perspective
0 -- 0Liangliang Cai, Zhong Zhou. Visual Expansion and Real-Time Calibration for Pan-Tilt-Zoom Cameras Assisted by Panoramic Models
0 -- 0P. Valarmathi, A. Packialatha. A Multi-Model Approach for Attention Prediction in Gaming Environments for Autistic Children
0 -- 0Yangchunxue Ou, Jingjun Xu. WDANet: Exploring Stylized Animation via Diffusion Model for Woodcut-Style Design
0 -- 0Mauricio Vásquez-Carbonell, Juan Carlos Torres 0001. How Are Researchers Evaluating the Effectiveness of Educational VR Applications and What Outcomes Are They Obtaining? A Systematic Literature Review