317 | -- | 319 | Jesús Ibáñez, Carlos Delgado-Mata. Introduction to the special issue on intelligent virtual environments and virtual agents |
321 | -- | 337 | Hongwei Yang, Zhigeng Pan, Mingmin Zhang, Chunhua Ju. Modeling emotional action for social characters |
339 | -- | 367 | Jesús Ibáñez, Ruth Aylett, Carlos Delgado-Mata, Beatriz Molinuevo. On the implications of the virtual storyteller s point of view |
369 | -- | 388 | Francisco Grimaldo, Miguel Lozano, Fernando Barber, Guillermo Vigueras. Simulating socially intelligent agents in semantic virtual environments |
389 | -- | 397 | Daniel Torres. On virtual environments and agents in next-generation computer games |
399 | -- | 412 | Isaac Rudomín, Erik Millán, Benjamín Hernández, Marissa Díaz, Daniel Rivera. Art applications for crowds |
413 | -- | 0 | Simon Parsons. Jensen Finn V., Nielsen Thomas D. 2007. ::::Bayesian Networks and Decision Graphs::::, Second EditionSpringer Verlag, 447 pp, ISBN 0-387-68281-3 |
413 | -- | 414 | Simon Parsons. Eric Klopper 2008. ::::Augmented Learning: Research and Design of Mobile Educational Games:::: by MIT Press 251 pp, ISBN 978-262-11315-1 |