Journal: Virtual Reality

Volume 15, Issue 4

239 -- 247Chamari Priyange Edirisinghe, Kening Zhu, Nimesha Ranasinghe, Khoo Eng Tat, Vidyarth Eluppai Srivatsan, Imiyage Janaka Prasad Wijesena, Owen Noel Newton Fernando, Adrian David Cheok. Modeling literary culture through interactive digital media
249 -- 265Khoo Eng Tat, Adrian David Cheok, Wei Liu, Xiaoming Hu, Peter Marini, Vira Saksen, Jialei Jiang, Henry Been-Lirn Duh. Confucius Computer: bridging intergenerational communication through illogical and cultural computing
267 -- 278Barnabás Takács. Immersive interactive reality: Internet-based on-demand VR for cultural presentation
279 -- 294Sébastien Griffon, Amélie Nespoulous, Jean-Paul Cheylan, Pascal Marty, Daniel Auclair. Virtual reality for cultural landscape visualization
295 -- 309Taejin Ha, Youngho Lee, Woontack Woo. Digilog book for temple bell tolling experience based on interactive augmented reality
311 -- 327Mahmoud Haydar, David Roussel, Madjid Maidi, Samir Otmane, Malik Mallem. Virtual and augmented reality for cultural computing and heritage: a case study of virtual exploration of underwater archaeological sites (preprint)

Volume 15, Issue 2-3

97 -- 98Mark Billinghurst, Dieter Schmalstieg. Editorial: special issue on augmented reality
99 -- 108Sebastian Lieberknecht, Selim Benhimane, Peter Georg Meier, Nassir Navab. Benchmarking template-based tracking algorithms
109 -- 117Hideaki Uchiyama, Hideo Saito, Myriam Servieres, Guillaume Moreau. Camera tracking by online learning of keypoint arrangements using LLAH in augmented reality applications
119 -- 132Momoyo Nagase, Daisuke Iwai, Kosuke Sato. Dynamic defocus and occlusion compensation of projected imagery by model-based optimal projector selection in multi-projection environment
133 -- 146Hyeongmook Lee, Mark Billinghurst, Woontack Woo. Two-handed tangible interaction techniques for composing augmented blocks
147 -- 160Daisuke Iwai, Kosuke Sato. Document search support by making physical documents transparent in projection-based mixed reality
161 -- 173Antti Ajanki, Mark Billinghurst, Hannes Gamper, Toni Järvenpää, Melih Kandemir, Samuel Kaski, Markus Koskela, Mikko Kurimo, Jorma Laaksonen, Kai Puolamäki, Teemu Ruokolainen, Timo Tossavainen. An augmented reality interface to contextual information
175 -- 184Mark A. Livingston, Zhuming Ai, Kevin Karsch, Gregory O. Gibson. User interface design for military AR applications
185 -- 200Kihwan Kim, Sangmin Oh, Jeonggyu Lee, Irfan A. Essa. Augmenting aerial earth maps with dynamic information from videos
201 -- 212Oriel Bergig, Nate Hagbi, Jihad El-Sana, Klara Kedem, Mark Billinghurst. In-Place Augmented Reality
213 -- 223Björn Schwerdtfeger, Rupert Reif, Willibald A. Günthner, Gudrun Klinker. Pick-by-vision: there is something to pick at the end of the augmented tunnel
225 -- 238Peter Lincoln, Greg Welch, Andrew Nashel, Andrei State, Adrian Ilie, Henry Fuchs. Animatronic shader lamps avatars

Volume 15, Issue 1

1 -- 3James Ritchie, Judy M. Vance, Satyandra Gupta. Editorial
5 -- 20Abhishek Seth, Judy M. Vance, James H. Oliver. Virtual reality for assembly methods prototyping: a review
21 -- 40Hyunsoo Lee, Amarnath Banerjee. A self-configurable large-scale virtual manufacturing environment for collaborative designers
41 -- 54Jacopo Aleotti, Stefano Caselli. Physics-based virtual reality for task learning and intelligent disassembly planning
55 -- 68Liang Ma, Damien Chablat, Fouad Bennis, Wei Zhang, Bo Hu, François Guillaume. Fatigue evaluation in maintenance and assembly operations by digital human simulation in virtual environment
69 -- 81Steven A. White, Mores Prachyabrued, Terrence L. Chambers, Christoph W. Borst, Dirk Reiners. Low-cost simulated MIG welding for advancement in technical training
83 -- 96Manoj Karkee, Brian L. Steward, Atul G. Kelkar, Zachary T. Kemp. Modeling and real-time simulation architectures for virtual prototyping of off-road vehicles