Abstract is missing.
- Measuring the effect of gaming experience on virtual environment navigation tasksShamus P. Smith, Sam Du'Mont. 3-10 [doi]
- A direct manipulation interface for time navigation in scientific visualizationsMarc Wolter, Bernd Hentschel, Irene Tedjo-Palczynski, Torsten Kuhlen. 11-18 [doi]
- Tech-note: ScrutiCam: Camera manipulation technique for 3D objects inspectionFabrice Decle, Martin Hachet, Pascal Guitton. 19-22 [doi]
- Virtual multi-tools for hand and tool-based interaction with life-size virtual human agentsAaron Kotranza, Kyle Johnsen, Juan Cendan, Bayard Miller, D. Scott Lind, Benjamin Lok. 23-30 [doi]
- A multiscale interaction technique for large, high-resolution displaysSarah Peck, Chris North, Doug A. Bowman. 31-38 [doi]
- Tech-note: Device-free interaction spacesDaniel Stødle, Olga G. Troyanskaya, Kai Li, Otto J. Anshus. 39-42 [doi]
- Effects of tracking technology, latency, and spatial jitter on object movementRobert J. Teather, Andriy Pavlovych, Wolfgang Stürzlinger, I. Scott MacKenzie. 43-50 [doi]
- Selection performance based on classes of bimanual actionsAmy Catherine Ulinski, Zachary Wartell, Paula Goolkasian, Evan A. Suma, Larry F. Hodges. 51-58 [doi]
- The influence of input device characteristics on spatial perception in desktop-based 3D applicationsAlexander Kulik, Jan Hochstrate, André Kunert, Bernd Froehlich. 59-66 [doi]
- Wayfinding techniques for multiScale virtual environmentsFelipe Bacim, Doug A. Bowman, Márcio Serolli Pinho. 67-74 [doi]
- Arch-Explore: A natural user interface for immersive architectural walkthroughsGerd Bruder, Frank Steinicke, Klaus Hinrichs. 75-82 [doi]
- Tech-note: Vtrail: Supporting trailblazing in virtual environmentsDaniel Iaboni, Carolyn MacGregor. 83-86 [doi]
- A tactile distribution sensor which enables stable measurement under high and dynamic stretchHassan Alirezaei, Akihiko Nagakubo, Yasuo Kuniyoshi. 87-93 [doi]
- Tech-note: Multimodal feedback in 3D target acquisitionDalia El-Shimy, Georgios Marentakis, Jeremy R. Cooperstock. 95-98 [doi]
- Tech-note: Iterative design and test of a multimodal experienceHolger Reckter, Christian Geiger, Jürgen Singer, Stephan Streuber. 99-102 [doi]
- Egocentric navigation for video surveillance in 3D Virtual EnvironmentsGerwin de Haan, Josef Scheuer, Raymond de Vries, Frits H. Post. 103-110 [doi]
- Visual clutter management in augmented reality: Effects of three label separation methods on spatial judgmentsStephen D. Peterson, Magnus Axholt, Matthew D. Cooper, Stephen R. Ellis. 111-118 [doi]
- Tech-note: Spatial interaction using depth camera for miniature ARKyungdahm Yun, Woontack Woo. 119-122 [doi]
- Poster: A virtual body for augmented virtuality by chroma-keying of egocentric videosFrank Steinicke, Gerd Bruder, Kai Rothaus, Klaus Hinrichs. 125-126 [doi]
- Poster: Interscopic multi-touch surfaces: Using bimanual interaction for intuitive manipulation of spatial dataJohannes Schöning, Frank Steinicke, Antonio Krüger, Klaus Hinrichs. 127-128 [doi]
- Poster: Shake menus: Towards activation and placement techniques for prop-based 3D graphical menusSean White, David Feng, Steven Feiner. 129-130 [doi]
- Poster: Collaborative data exploration using two navigation strategiesOmar Gomez, Helmuth Trefftz, Pierre Boulanger, Walter F. Bischof. 131-132 [doi]
- Poster: MR telepresence system with inertial force sensation using a motion platform and an immersive displayMaiya Hori, Masayuki Kanbara, Naokazu Yokoya. 133-134 [doi]
- Poster: Vibration as a wayfinding aidCamilo A. Perez Quintero, Pablo A. Figueroa. 135-136 [doi]
- Poster: Evaluation of a cup-shaped interface in tabletop AR environmentsSeiko Myojin, Hirokazu Kato, Shogo Nishida. 137-138 [doi]
- Poster: Evaluation of menu techniques using a 3D game input deviceDustin B. Chertoff, Ross W. Byers, Joseph J. LaViola Jr.. 139-140 [doi]
- Poster: RealDance: An exploration of 3D spatial interfaces for dancing gamesEmiko Charbonneau, Andrew Miller, Chadwick A. Wingrave, Joseph J. LaViola Jr.. 141-142 [doi]
- Poster: A hybrid direct visual editing method for architectural massing study in virtual environmentsJian Chen, Doug A. Bowman, David H. Laidlaw. 143-144 [doi]
- Poster: Teaching letter writing using a programmable haptic device interface for children with handwriting difficultiesYounhee Kim, Zoran Duric, Naomi Lynn Gerber, Arthur R. Palsbo, Susan E. Palsbo. 145-146 [doi]
- Poster: Spatially augmented tape drawingStefanie Zollmann, Tobias Langlotz. 147-148 [doi]
- Poster: A virtual walkthrough system with a wide field-of-view stereo head mounted projective displayNatsuki Takeda, Kiyoshi Kiyokawa, Haruo Takemura. 149-150 [doi]
- Poster: Design and evaluation of 3D content with wind outputAnke Lehmann, Christian Geiger, Björn Wöldecke, Jörg Stöcklein. 151-152 [doi]
- Poster: MVCE - a design pattern to guide the development of next generation user interfacesJörg Stöcklein, Christian Geiger, Volker Paelke, Patrick Pogscheba. 153-154 [doi]
- Poster: Updating an obsolete trainer using passive haptics and pressure sensorsMalachi Wurpts. 155-156 [doi]
- Demo: Teaching letter writing using a programmable haptic device interface for children with handwriting difficultiesYounhee Kim, Zoran Duric, Naomi Lynn Gerber, Arthur R. Palsbo, Susan E. Palsbo. 157 [doi]
- Demo: The Globefish: A novel input device for desktop-based 3D interactionAlexander Kulik, Jan Hochstrate, André Kunert, Bernd Fröhlich. 159 [doi]