AI Architectures for Games: A Review of 3D Accelerator Technology

David Al-Dabass, Richard Cant, Nathan Chia. AI Architectures for Games: A Review of 3D Accelerator Technology. Int. J. Intell. Games & Simulation, 1(1):18-24, 2002. [doi]

@article{Al-DabassCC02,
  title = {AI Architectures for Games: A Review of 3D Accelerator Technology},
  author = {David Al-Dabass and Richard Cant and Nathan Chia},
  year = {2002},
  url = {http://www.scit.wlv.ac.uk/~cm1822/chia.pdf},
  tags = {architecture, reviewing},
  researchr = {https://researchr.org/publication/Al-DabassCC02},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Intell. Games & Simulation},
  volume = {1},
  number = {1},
  pages = {18-24},
}