A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes

Andrea Albarelli, Emanuele RodolĂ , Filippo Bergamasco, Andrea Torsello. A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes. In Michael Goesele, Yasuyuki Matsushita, Ryusuke Sagawa, Ruigang Yang, editors, International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission, 3DIMPVT 2011, Hangzhou, China, 16-19 May 2011. pages 252-259, IEEE, 2011. [doi]

Abstract

Abstract is missing.