From Screens to Devices and Tangible Objects: A Framework Applied to Serious Games Characterization

Julian Alvarez, Sylvain Haudegond, Clémentine Havrez, Christophe Kolski, Yoann Lebrun, Sophie Lepreux, Aurélien Libessart. From Screens to Devices and Tangible Objects: A Framework Applied to Serious Games Characterization. In Masaaki Kurosu, editor, Human-Computer Interaction. Applications and Services - 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III. Volume 8512 of Lecture Notes in Computer Science, pages 559-570, Springer, 2014. [doi]

Abstract

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