Overcoming eye-hand visibility mismatch in 3D pointing selection

Ferran Argelaguet, Carlos Andújar, Ramón Trueba. Overcoming eye-hand visibility mismatch in 3D pointing selection. In Steven Feiner, Daniel Thalmann, Pascal Guitton, Bernd Fröhlich, Ernst Kruijff, Martin Hachet, editors, Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2008, Bordeaux, France, October 27-29, 2008. pages 43-46, ACM, 2008. [doi]

Abstract

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