Tutorial II: Representations for evolutionary computation in games

Daniel Ashlock. Tutorial II: Representations for evolutionary computation in games. In 2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015. pages 21, IEEE, 2015. [doi]

@inproceedings{Ashlock15-0,
  title = {Tutorial II: Representations for evolutionary computation in games},
  author = {Daniel Ashlock},
  year = {2015},
  doi = {10.1109/CIG.2015.7317662},
  url = {http://dx.doi.org/10.1109/CIG.2015.7317662},
  researchr = {https://researchr.org/publication/Ashlock15-0},
  cites = {0},
  citedby = {0},
  pages = {21},
  booktitle = {2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015},
  publisher = {IEEE},
  isbn = {978-1-4799-8622-4},
}