Daniel Ashlock. Tutorial II: Representations for evolutionary computation in games. In 2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015. pages 21, IEEE, 2015. [doi]
@inproceedings{Ashlock15-0, title = {Tutorial II: Representations for evolutionary computation in games}, author = {Daniel Ashlock}, year = {2015}, doi = {10.1109/CIG.2015.7317662}, url = {http://dx.doi.org/10.1109/CIG.2015.7317662}, researchr = {https://researchr.org/publication/Ashlock15-0}, cites = {0}, citedby = {0}, pages = {21}, booktitle = {2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015}, publisher = {IEEE}, isbn = {978-1-4799-8622-4}, }