Codename Heroes - Designing for experience in public places in a long term pervasive game

Jon Back, Annika Waern. Codename Heroes - Designing for experience in public places in a long term pervasive game. In Michael Mateas, Tiffany Barnes, Ian Bogost, editors, Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014. Society for the Advancement of the Science of Digital Games, 2014. [doi]

Abstract

Abstract is missing.