Bruno G. Batista, Ana F. D. Rodrigues, Débora M. Miranda, Lucila Ishitani, Cristiane Neri Nobre. Developing an edutainment game, taboo!, for children with ADHD based on socially aware design and VCIA model. In Caroline Queiroz Santos, Maria Lúcia Bento Villela, Kamila Rios da Hora Rodrigues, Ticianne de Gois Ribeiro Darin, editors, Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, IHC 2022, Diamantina, Brazil, October 17-21, 2022. ACM, 2022. [doi]
@inproceedings{BatistaRMIN22,
title = {Developing an edutainment game, taboo!, for children with ADHD based on socially aware design and VCIA model},
author = {Bruno G. Batista and Ana F. D. Rodrigues and Débora M. Miranda and Lucila Ishitani and Cristiane Neri Nobre},
year = {2022},
doi = {10.1145/3554364.3559121},
url = {https://doi.org/10.1145/3554364.3559121},
researchr = {https://researchr.org/publication/BatistaRMIN22},
cites = {0},
citedby = {0},
booktitle = {Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, IHC 2022, Diamantina, Brazil, October 17-21, 2022},
editor = {Caroline Queiroz Santos and Maria Lúcia Bento Villela and Kamila Rios da Hora Rodrigues and Ticianne de Gois Ribeiro Darin},
publisher = {ACM},
isbn = {978-1-4503-9506-9},
}