Searching for Concurrent Design Patterns in Video Games

Micah J. Best, Alexandra Fedorova, Ryan Dickie, Andrea Tagliasacchi, Alex Couture-Beil, Craig Mustard, Shane Mottishaw, Aron Brown, Zhi Feng Huang, Xiaoyuan Xu, Nasser Ghazali, Andrew Brownsword. Searching for Concurrent Design Patterns in Video Games. In Henk J. Sips, Dick H. J. Epema, Hai Xiang Lin, editors, Euro-Par 2009 Parallel Processing, 15th International Euro-Par Conference, Delft, The Netherlands, August 25-28, 2009. Proceedings. Volume 5704 of Lecture Notes in Computer Science, pages 912-923, Springer, 2009. [doi]

Abstract

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