Mercury: a scalable publish-subscribe system for internet games

Ashwin R. Bharambe, Sanjay G. Rao, Srinivasan Seshan. Mercury: a scalable publish-subscribe system for internet games. In Lars C. Wolf, editor, Proceedings of the 1st Workshop on Network and System Support for Games, NETGAMES 2002, Braunschweig, Germany, April 16-17, 2002, 2003. pages 3-9, ACM, 2002. [doi]

Abstract

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