REALM: A rule-based evolutionary computation agent that learns to play Mario

Slawomir Bojarski, Clare Bates Congdon. REALM: A rule-based evolutionary computation agent that learns to play Mario. In Georgios N. Yannakakis, Julian Togelius, editors, Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, CIG 2010, Copenhagen, Denmark, 18-21 August, 2010. pages 83-90, IEEE, 2010. [doi]

Abstract

Abstract is missing.