Justin A. Bortnick. Play and Misinformation: How America's Conspiracy Culture Became Gamified. Games Cult., 20(2):255-274, 2025. [doi]
@article{Bortnick25, title = {Play and Misinformation: How America's Conspiracy Culture Became Gamified}, author = {Justin A. Bortnick}, year = {2025}, doi = {10.1177/15554120231203859}, url = {https://doi.org/10.1177/15554120231203859}, researchr = {https://researchr.org/publication/Bortnick25}, cites = {0}, citedby = {0}, journal = {Games Cult.}, volume = {20}, number = {2}, pages = {255-274}, }