Game Development Framework Based Upon Sensors and Actuators

Ray van Brandenburg, Arie Horst, Bas Burgers, Nirvana Meratnia. Game Development Framework Based Upon Sensors and Actuators. In Robert Meersman, Zahir Tari, Pilar Herrero, editors, On the Move to Meaningful Internet Systems: OTM 2008 Workshops, OTM Confederated International Workshops and Posters, ADI, AWeSoMe, COMBEK, EI2N, IWSSA, MONET, OnToContent + QSI, ORM, PerSys, RDDS, SEMELS, and SWWS 2008, Monterrey, Mexico, November 9-14, . Volume 5333 of Lecture Notes in Computer Science, pages 861-872, Springer, 2008. [doi]

Abstract

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