Visibility-Aware Progressive Farthest Point Sampling on the GPU

Sascha Brandt, Claudius Jähn, Matthias Fischer 0001, Friedhelm Meyer auf der Heide. Visibility-Aware Progressive Farthest Point Sampling on the GPU. Comput. Graph. Forum, 38(7):413-424, 2019. [doi]

Abstract

Abstract is missing.