The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines

Stefan Bruckner, Dieter Schmalstieg, Helwig Hauser, Eduard Gröller. The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines. In Thomas Ertl, editor, Proceedings of the Vision, Modeling, and Visualization Conference 2003 (VMV 2003), München, Germany, November 19-21, 2003. pages 529-536, Aka GmbH, 2003.

Abstract

Abstract is missing.