Efficient triangulation for P2P networked virtual environments

Eliya Buyukkaya, Maha Abdallah. Efficient triangulation for P2P networked virtual environments. In Mark Claypool, editor, Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008. pages 34-39, ACM, 2008. [doi]

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