Joining NURBS-Based Body sections for Human Character Animation

Derek Byrnes, Ling Li. Joining NURBS-Based Body sections for Human Character Animation. In Konrad W. Wojciechowski, Bogdan Smolka, Henryk Palus, Ryszard Kozera, Wladyslaw Skarbek, Lyle Noakes, editors, International Conference on Computer Vision and Graphics, ICCVG 2004, Warsaw, Poland, September 2004, Proceedings. Volume 32 of Computational Imaging and Vision, pages 1069-1074, Springer, 2004. [doi]

Abstract

Abstract is missing.