Pietro Cappelli, Christian Tarchi, Leonardo Boncinelli. Exploring the Effectiveness of Game-Based Learning in Teaching the 2030 Agenda to Middle School Students. In Martin Clayton, Mauro Passacantando, Marcello Sanguineti, editors, Intelligent Technologies for Interactive Entertainment - 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings. Volume 560 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 20-30, Springer, 2023. [doi]
@inproceedings{CappelliTB23,
title = {Exploring the Effectiveness of Game-Based Learning in Teaching the 2030 Agenda to Middle School Students},
author = {Pietro Cappelli and Christian Tarchi and Leonardo Boncinelli},
year = {2023},
doi = {10.1007/978-3-031-55722-4_2},
url = {https://doi.org/10.1007/978-3-031-55722-4_2},
researchr = {https://researchr.org/publication/CappelliTB23},
cites = {0},
citedby = {0},
pages = {20-30},
booktitle = {Intelligent Technologies for Interactive Entertainment - 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings},
editor = {Martin Clayton and Mauro Passacantando and Marcello Sanguineti},
volume = {560},
series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
publisher = {Springer},
isbn = {978-3-031-55722-4},
}