A Survey of Procedural Content Generation Techniques Suitable to Game Development

Daniel Michelon De Carli, Fernando Bevilacqua, Cesar Tadeu Pozzer, Marcos Cordeiro d'Ornellas. A Survey of Procedural Content Generation Techniques Suitable to Game Development. In 2011 Brazilian Symposium on Games and Digital Entertainment, Salvador, Bahia, Brazil, November 7-9, 2011. pages 26-35, IEEE, 2011. [doi]

Abstract

Abstract is missing.