Application of a Genetic Algorithm Based on Abstract Data Type in Electronic Games Scenarios Adaptive Evolution

Leonardo Filipe Batista Silva de Carvalho, Helio Cavalcante Silva Neto, Fábio Paraguaçu, Roberta Vilhena Vieira Lopes. Application of a Genetic Algorithm Based on Abstract Data Type in Electronic Games Scenarios Adaptive Evolution. In Grigori Sidorov, Arturo Hernández Aguirre, Carlos A. Reyes García, editors, 9th Mexican International Conference on Artificial Intelligence, MICAI 2010, Pachuca, Mexico, November 8-13, 2010, Special Sessions, Revised Papers. pages 28-33, IEEE Computer Society, 2010. [doi]

@inproceedings{CarvalhoNPL10,
  title = {Application of a Genetic Algorithm Based on Abstract Data Type in Electronic Games  Scenarios Adaptive Evolution},
  author = {Leonardo Filipe Batista Silva de Carvalho and Helio Cavalcante Silva Neto and Fábio Paraguaçu and Roberta Vilhena Vieira Lopes},
  year = {2010},
  doi = {10.1109/MICAI.2010.13},
  url = {http://dx.doi.org/10.1109/MICAI.2010.13},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/CarvalhoNPL10},
  cites = {0},
  citedby = {0},
  pages = {28-33},
  booktitle = {9th Mexican International Conference on Artificial Intelligence, MICAI 2010, Pachuca, Mexico, November 8-13, 2010, Special Sessions, Revised Papers},
  editor = {Grigori Sidorov and Arturo Hernández Aguirre and Carlos A. Reyes García},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-4284-3},
}