Experiences with design patterns for oldschool action games

Daniel Cermak-Sassenrath. Experiences with design patterns for oldschool action games. In Daniel Cermak-Sassenrath, Charles Walker, Chek Tien Tan, editors, The 8th Australasian Conference on Interactive Entertainment, IE '12, Auckland, NZ, New Zealand, July 21-22, 2012. pages 14, ACM, 2012. [doi]

Abstract

Abstract is missing.