RealTimeChess: Lessons from a Participatory Design Process for a Collaborative Multi-Touch, Multi-User Game

Jonathan Chaboissier, Tobias Isenberg 0001, Frédéric Vernier. RealTimeChess: Lessons from a Participatory Design Process for a Collaborative Multi-Touch, Multi-User Game. In Jun Rekimoto, Hideki Koike, Kentaro Fukuchi, Yoshifumi Kitamura, Daniel Wigdor, editors, ACM International Conference on Interactive Tabletops and Surfaces, ITS 2011, Kobe, Japan, November 13-16, 2011. pages 97-106, ACM, 2011. [doi]

Abstract

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