Group-Based Learning and Group Composition on the Provision of Public Goods: Incorporating Agent-Based Simulation and Gaming

Shuang Chang, Hiroshi Deguchi. Group-Based Learning and Group Composition on the Provision of Public Goods: Incorporating Agent-Based Simulation and Gaming. In Marcin Wardaszko, Sebastiaan A. Meijer, Heide K. Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezinska, editors, Simulation Gaming Through Times and Disciplines - 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers. Volume 11988 of Lecture Notes in Computer Science, pages 127-138, Springer, 2019. [doi]

Abstract

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