Erratum to: Geometry-shader-based real-time voxelization and applications

Shu-Huai Chang, Yu-chi Lai, Chih-Yuan Yao, Kai-Lung Hua, Yuzhen Niu, Feng Liu. Erratum to: Geometry-shader-based real-time voxelization and applications. The Visual Computer, 32(2):271, 2016. [doi]

Abstract

Abstract is missing.