John Charnley, Alison Pease, Simon Colton. On the Notion of Framing in Computational Creativity. In Mary Lou Maher, Kristian J. Hammond, Alison Pease, Rafael Pérez y Pérez, Dan Ventura, Geraint A. Wiggins, editors, Proceedings of the Third International Conference on Computational Creativity, Dublin, Ireland, May 30 - June 1, 2012. pages 77-81, computationalcreativity.net, 2012. [doi]
@inproceedings{CharnleyPC12, title = {On the Notion of Framing in Computational Creativity}, author = {John Charnley and Alison Pease and Simon Colton}, year = {2012}, url = {http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/077-Charnley.pdf}, researchr = {https://researchr.org/publication/CharnleyPC12}, cites = {0}, citedby = {0}, pages = {77-81}, booktitle = {Proceedings of the Third International Conference on Computational Creativity, Dublin, Ireland, May 30 - June 1, 2012}, editor = {Mary Lou Maher and Kristian J. Hammond and Alison Pease and Rafael Pérez y Pérez and Dan Ventura and Geraint A. Wiggins}, publisher = {computationalcreativity.net}, isbn = {978-1-905254668}, }