The first hour experience: how the initial play can engage (or lose) new players

Gifford K. Cheung, Thomas Zimmermann, Nachiappan Nagappan. The first hour experience: how the initial play can engage (or lose) new players. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 57-66, ACM, 2014. [doi]

Abstract

Abstract is missing.