New Anti-Aliasing and Depth of Field Techniques for Games Graphics

Nathan Chia, Richard Cant, David Al-Dabass. New Anti-Aliasing and Depth of Field Techniques for Games Graphics. In Quasim H. Mehdi, Norman E. Gough, editors, 2nd International Conference on Intelligent Games and Simulation (GAME-ON 2001), November 30 - December 1, 2001, London, UK. pages 115, ?, 2001.

@inproceedings{ChiaCA01a,
  title = {New Anti-Aliasing and Depth of Field Techniques for Games Graphics},
  author = {Nathan Chia and Richard Cant and David Al-Dabass},
  year = {2001},
  researchr = {https://researchr.org/publication/ChiaCA01a},
  cites = {0},
  citedby = {0},
  pages = {115},
  booktitle = {2nd International Conference on Intelligent Games and Simulation (GAME-ON 2001), November 30 - December 1, 2001, London, UK},
  editor = {Quasim H. Mehdi and Norman E. Gough},
  publisher = {?},
}