Julian Churchill, Richard Cant, David Al-Dabass. Genetic Search Techniques for Line Play Generation in the Game of GO. In Quasim H. Mehdi, Norman E. Gough, Stéphan Natkine, editors, 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK. pages 233, EUROSIS, 2003.
Abstract is missing.