A realistic augmented reality racing game using a depth-sensing camera

Adrian J. Clark, Thammathip Piumsomboon. A realistic augmented reality racing game using a depth-sensing camera. In Zhi-Qiang Liu, Joaquim A. Jorge, Zhigeng Pan, Xiaopeng Zhang, Oscar Kin-Chung Au, Weiming Dong, editors, Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2011, Hong Kong, China, December 11-12, 2011. pages 499-502, ACM, 2011. [doi]

Abstract

Abstract is missing.